User:Ahmadzai24 Resident
Get your thinking caps on, creativity skills in tact, higher order thinking skills on and be ready for a journey to the virtual world
HELLO CLASS 6SA, WELCOME TO THE VIRTUAL WORLD OF LEARNING
For the next 2 lessons we will be looking at a variety of interactive, engaging, realistic, and creative different worlds where you will be working individually on different tasks and also working collaboratively in groups
You will be guided through creating your own personal avatar character, choosing a setting of environments, developing social interaction using secondlife, developing short projects, using language, HSIE, buildings, environments, mathematics, and scientific knowledge about your social surroundings
Here is an outline of the the content, activities, and assessment for the next 2 lessons.
Stage: 3
KLA: English, Mathematics, HSIE
Date: 13 May 2014
Subject/theme: My Virtual World
Lesson titles 1 & 2: A journey to your virtual world, Lets Talk Tell me about your world
Lesson proceeding
Lesson following
Syllabus refs
Outcomes
Resources
Preparation
'Lesson outline'
Last lesson we looked at the properties and characterstics of online technologies for learning, looking at examples and why they are important in learning. For the next 2 long lessons, you will be creating your own account using Second Life, create your own avatar character, choose the clothes, trends, outfit and accessories for your avatar and the journey begins here where you will be developing your own virtual world reality, choosing your own land, setting, environment, friends, places to visit, social surroundings and your own life of 'yourself in a virtual world'.
First let's go through a definition and short introduction about virtual world and what Second Life has to do with this. With the person next to you, discuss what virtual world would mean to you? Think back to the brainstorm activity completed in class last lesson.
The students will share their answers with the class. The teacher will provide guided instruction here about the connection between virtual worlds and Second Life.
Provide these students with the definition:
- Virtual World
- A virtual world is a computer-based online community environment that is designed and shared by individuals so that they can interact in a custom-built, simulated world.
Individuals control their avatars using input devices like the keyboard, mouse and other specially designed command and simulation gadgets.
- There are two types of virtual worlds:
• Entertainment-Based: These virtual worlds are strongly influenced by fantasy, science fiction, and anime genres of literature and film. • Social Interaction-Based: Focuses on user interaction, education and training through simulated worlds which offer a more open-ended experience such as exploring landscapes, playing adventurous sports, socializing with communities, taking part in political debates or experiments, attending educational sessions, training in a simulated environment and countless other virtual possibilities.
Introduction
How best to motivate and explain the importance of this lesson? This should link to prior learning or experiences.
Body Ask yourself ‘What will support the students to learn the concepts I’m trying to teach and to reach the outcomes I’m aiming for? What will students be doing? What will I as teacher be doing?’
Conclusion
Ask yourself, ‘How can I capture the main learning points of the lesson?’
Suggest timing
Evaluation
How well did the lesson go? What would you change next time? What aspects were important in the planning and teaching of the lesson?
- redirect Target page
- list item a
- list item b
- list sub-item
- list item c
- first list item
- second list item
- sub-item
- third list item
add a space at the beginning of the line to create preformatted text in a box
- Technical Term
- Definition 1
- Definition 2