Synchronize
Revision as of 12:15, 14 November 2010 by Strife Onizuka (talk | contribs) (i'm not sure what this code is supposed to do)
simple synchronize script for two or more separate prims, like wings for instance
assuming the task(); is 100% similar in all prims and takes less than 1 sec to implement
<lsl>
float i = llGetTime(); task(); float x = llGetTime(); while (llGetUnixTime()%2 == 0)// do every even second (result 1 for odd seconds) { llSleep(1-(x-i));// one second minus time that has passed }
</lsl>