FindScreenWidth
Revision as of 09:41, 26 November 2008 by Darwin Recreant (talk | contribs) (New page: The script below will give the width of the screen in meters by touching anywhere on the visible face, given that the prim is a box with zero rotation and attached at one of the corner HUD...)
The script below will give the width of the screen in meters by touching anywhere on the visible face, given that the prim is a box with zero rotation and attached at one of the corner HUD attachment points.
<lsl>
//Find Screen Width
//By Darwin Recreant
default {
touch_start(integer total_number) { vector scale = llGetScale(); vector off_point = llGetLocalPos(); vector face_pos = llDetectedTouchST(0); vector screen_pos = llDetectedTouchPos(0); float screen_width = ((face_pos.x-.5)*scale.y-off_point.y+screen_pos.y)*2; llOwnerSay((string)screen_width); }
} </lsl>