CPP Book Recommendations
Revision as of 13:45, 10 January 2007 by Cube Linden (talk | contribs) (→Other Books (available through places like amazon))
Though the Second Life Client is not recommended as a first programming project due to its massive size and complexity, there are a few books that may help you find your way through the code if you're familiar with basic programming theory.
Thinking in C++ Series
Full texts for all books available at Bruce Eckel's website
- Thinking in C++ Volume 1
- Great intro to C++ for those familiar with programming, or as a refresher for those that haven't seen it in a while
- Thinking in C++ Volume 2
- Covers using the STL, exceptions, and other more advanced parts of the C++ language
Other Books (available through places like amazon)
- If you've never touched programming before and absolutely, positively want to learn C++ first (really, really not recommended)
- C++: How to Program - Dietel & Dietel
- Accelerated C++ - Andrew Koenig and Barbara Moo
- Books for sharpening your C++ skills:
- Effective C++ - Scott Meyers
- More Effective C++ - Scott Meyers
- Exceptional C++ - Herb Sutter
- More Exceptional C++ - Herb Sutter
- Books for understanding some of the design tactics in the code base
- Design Patterns - Gamma et. al. (The Gang of Four Book)
- There's singletons, factories, and other patterns scattered throughout the code, and while explained in many places on the web, this is the book that really started it all
- Modern C++ Design - Andrei Alexandrescu
- Introduction to Template Metaprogramming. If you get anywhere near the boost library, it's a good idea to know what's going on under the hood.
- Design Patterns - Gamma et. al. (The Gang of Four Book)