Render Stability

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Revision as of 17:01, 31 March 2008 by Ramzi Linden (talk | contribs) (New page: Category:Linden Lab Projects = Objectives = * Abstract all OpenGL usage so that SecondLife can be easily ported to another renderer ** e.g. DirectX * Abstract OpenGL calls so that sta...)
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Objectives

  • Abstract all OpenGL usage so that SecondLife can be easily ported to another renderer
    • e.g. DirectX
  • Abstract OpenGL calls so that state can be tracked for the purpose of isolating GL driver bugs

See Also

Tasks

GL Cleanup

  • Address rendering bugs in the viewer

GL Abstraction

  • Complete LLVertexBuffer abstraction
  • Material abstraction
    • shader and texture setup
  • Vertex Buffer Auditing
  • Minimize LLGLState Calls