Talk:Infinite Terrain
Revision as of 19:29, 12 April 2008 by SignpostMarv Martin (talk | contribs) (yar, first comment :-P)
Implementation Comparison
Not entirely sure how Linden Lab define "Infinite Terrain", but for those of you that have Oblivion, toggle Distant Land on and off. It should be noted that Oblivion uses SpeedTree and that one of the "distant view" options is distant trees- this option requires Oblivion to be restarted. (it should also be noted that Oblivion uses DirectX, not OpenGL).
A video demonstrating the Distant Land/Infinite Terrain in Oblivion will be shortly forthcoming.
SignpostMarv Martin 19:29, 12 April 2008 (PDT)