Mesh/Other resources
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Revision as of 11:03, 6 May 2010 by Jeremy Linden (talk | contribs) (Created page with '{{Navbox/Mesh}} '''Known Bugs/Limitations:''' * Limited to 8 faces per asset * No support for transforms or instancing in the collada asset * 64K vertex limit * Meshes will some...')
Known Bugs/Limitations:
- Limited to 8 faces per asset
- No support for transforms or instancing in the collada asset
- 64K vertex limit
- Meshes will sometimes disappear after loading. Relogging will make them reappear.
- Loading a mesh for the first time might cause the viewer to hang temporarily.
Download Mesh First Look
- link goes here
Mesh Forums
http://blogs.secondlife.com/community/forums/mesh
Note: this link appears to be dead.
Mesh on Pjira
All mesh bugs should be created as a Viewer (VWR) issue. When you are asked to choose Components, please mark your issue with Mesh.
If you have never used Jira or are unsure of how to file a bug, please go here JIRA
Office Hours
FAQS
Other Information
During T Linden's road map presentation at SLCC 2009, a sneak peek was shown for Mesh importation into Second Life, along with dynamic lighting and shadows: