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  • { TextureAnim Variable 1 } * [[TextureAnim]] is the properties to set up texture animations of the face of the task. [
    6 KB (829 words) - 22:08, 22 June 2009
  • [[File:prim-textureanim-b7.jpg]]
    11 KB (1,678 words) - 16:55, 22 December 2012
  • ...<b>Fenix Eldritch</b><nowiki>: How much of an impact would it be to have a textureAnim() call that used a list to specify a frame sequence (as opposed to the star
    35 KB (5,573 words) - 09:09, 31 October 2012
  • [16:35] <font color=#b5005a><b>Motor Loon</b><nowiki>: I've been using textureanim for many years and never even noticed a problem</nowiki></font>
    39 KB (6,259 words) - 17:08, 31 August 2012
  • "TextureAnim", // Texture Animation. Used to make textures on faces of prims move.
    48 KB (4,791 words) - 12:12, 25 March 2017
  • ...Velocity|Buoyancy|HoverHeight|ForceAndTorque|TimerEvent|ScriptState|Damage|TextureAnim|Sound(?:Queueing|Radius)|Vehicle(?:Type|(?:Float|Vector|Rotation)Param)|(?:
    109 KB (17,345 words) - 14:01, 23 January 2015