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  • 22 bytes (2 words) - 15:34, 1 October 2008
  • 6 members (2 subcategories, 0 files) - 12:45, 3 March 2009
  • {{Help/fr|Parent=Inventory|Avatar=*|Object=*|Misc=*|Glossary=*}} ...a page Opensource page liées à "l'inventaire", s'il vous plaît consulter [[Inventory OS]]''
    1 KB (248 words) - 13:19, 4 March 2009
  • 1 member (0 subcategories, 0 files) - 11:49, 4 August 2011
  • 720 bytes (121 words) - 17:56, 7 January 2013
  • #REDIRECT [[:Category:Inventory Messages]]
    42 bytes (4 words) - 14:44, 28 December 2006
  • [http://secondlife.com/knowledgebase/article.php?id=264 Inventory Search test]
    404 bytes (49 words) - 16:23, 2 November 2006
  • ...our users. ex. UserA has all their inventory on db1, UserB has all their inventory on db6. The database entries are the shortcuts / links to actual assets. ...ive in the Asset Server Cluster. Any item in resident inventory or object inventory references an asset stored in the Asset Server Cluster.
    4 KB (674 words) - 14:06, 7 August 2020
  • INVENTORY TEST Purpose of this test is to exercise all functionality of the Inventory window. 2) Rez an object from your inventory.
    4 KB (731 words) - 17:04, 8 December 2006
  • * right click in inventory, copy * select in inventory, copy from edit menu
    683 bytes (93 words) - 19:51, 17 November 2006
  • {{Help|Viewer=*}} The Inventory floating window has both dropdown menus, and context menus.
    7 KB (1,122 words) - 11:09, 25 May 2011
  • A prim's inventory can be viewed with the [[Content Windows]] or in the build tools [[Building
    48 members (7 subcategories, 0 files) - 15:28, 13 April 2010
  • |desc|desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of TEXTURE type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY NONE]]|}}
    1 KB (148 words) - 15:30, 5 October 2022
  • |desc=Prim inventory has [[changed]] by someone who has modification rights to a prim. '''Inventory changes that cause this event are:'''
    2 KB (213 words) - 11:41, 21 November 2016
  • ...ed with {{LSLGC|Inventory|Inventory}} functions and specifies ALL TYPES of inventory items will be retrieved by the function. {{LSL DefineRow||[[INVENTORY ANIMATION]]|}}
    1 KB (115 words) - 11:24, 1 February 2019
  • |desc|desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of SOUND type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY NONE]]|}}
    1 KB (140 words) - 11:28, 1 February 2019
  • |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of LANDMARK type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY ALL]]|}}
    1 KB (139 words) - 11:27, 1 February 2019
  • |desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of CLOTHING type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY ALL]]|}}
    1 KB (152 words) - 11:26, 1 February 2019
  • |desc|desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of OBJECT type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY NONE]]|}}
    1 KB (143 words) - 11:27, 1 February 2019
  • |desc|desc=Used with {{LSLGC|Inventory|Inventory}} functions and specifies inventory items of NOTECARD type will be retrieved by the function. {{LSL DefineRow||[[INVENTORY NONE]]|}}
    1 KB (140 words) - 11:27, 1 February 2019

Page text matches

  • | rowspan="1" | /Inventory/Asset(/<uuid>) | rowspan="1" | /Inventory/Item(/<uuid>)
    2 KB (212 words) - 22:00, 2 August 2010
  • how much does a deletion take if I must delete several inventory objects? == removing inventory can be laggy like Schroedingers Cat. ==
    1 KB (187 words) - 10:21, 25 December 2008
  • ...is basically a way for the Second Life Viewer to fetch the listing of your inventory items. ...is some technical documentation about the API here: [[Linden Lab Official:Inventory API v3]]
    289 bytes (44 words) - 13:03, 19 August 2023
  • {{Help |Glossary=*}} ...ects in-world and in inventory. Overloaded asset servers can cause search, inventory, rez, teleport, and friends list failures.
    269 bytes (34 words) - 16:33, 26 May 2010
  • == Giving inventory == {{:Giving inventory}}
    128 bytes (18 words) - 11:13, 3 November 2010
  • {{LSL_Function/inventory/ja|inventory|uuid=false|type=object}} |p1_type=string|p1_name=inventory
    4 KB (163 words) - 16:48, 22 November 2023
  • ==How To Search Your Inventory==
    266 bytes (38 words) - 08:03, 29 November 2007
  • {{Help}} The following articles should be able to help you avoid any bugs that crop up until the codemonkeys have fixed them.
    48 members (1 subcategory, 0 files) - 08:43, 13 March 2009
  • ...n_Gear}} to display inventory commands, including the option to open a new inventory window.
    103 bytes (16 words) - 16:41, 8 December 2011
  • ...uts.s3.amazonaws.com/second-life-tutorial-how-to-manage-your-inventory.mp4 Inventory management tips] ...vidtuts.s3.amazonaws.com/SLTotW-06-More-inventory-management-tips.mp4 More inventory management tips]
    397 bytes (47 words) - 19:26, 12 April 2008
  • {{Help/zh-Hant|Parent=Category:Bug Fixes}} The following articles should be able to help you fix any bugs that crop up until the codemonkeys have fixed them.
    0 members (0 subcategories, 0 files) - 09:36, 17 February 2009
  • == Inventory management tips == {{:Inventory management tips}}
    193 bytes (31 words) - 13:44, 14 December 2010
  • {{LSL_Function/give/ja|destination|inventory|uuid=false|copyok=*}}{{LSL_Function/ja |p2_type=string|p2_name=inventory
    3 KB (143 words) - 05:55, 25 February 2016
  • |DownloadURL=http://vidtuts.s3.amazonaws.com/SLTotW-06-More-inventory-management-tips.mp4 |BlogURL=http://blog.secondlife.com/2007/10/05/tip-of-the-week-6-more-inventory-management-tips/
    850 bytes (100 words) - 15:16, 12 August 2008
  • |desc=Prim inventory has [[changed]] by someone who has modification rights to a prim. '''Inventory changes that cause this event are:'''
    2 KB (213 words) - 11:41, 21 November 2016
  • __NOTOC__{{:Viewerhelp:My Inventory Top}} The '''MY INVENTORY''' tab shows the general view of your inventory.
    993 bytes (123 words) - 16:57, 8 December 2011
  • |desc=Specify the type of inventory item is a texture. |cat1=Inventory
    325 bytes (39 words) - 07:16, 14 August 2008
  • |inject-2={{LSL_Function/inventory|item|uuid=false}} |return_text=with the description of the inventory {{LSLP|item}}.
    2 KB (200 words) - 13:01, 9 December 2023
  • == Inventory links == {{:Inventory links}}
    50 bytes (5 words) - 11:34, 5 January 2011
  • =={{TPVD-Icon|Stored Inventory}} Stored Inventory== Formerly ''Second Inventory'', is a Backup tool that allows builders to save all their creations direct
    729 bytes (99 words) - 05:51, 6 July 2015

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