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- 23:38, 9 April 2013 diff hist +5 Material Data →Texture Channel Encoding
- 13:15, 8 April 2013 diff hist +157 Material Data →Colors
- 13:06, 8 April 2013 diff hist −219 Material Data →Additional Parameters
- 13:03, 8 April 2013 diff hist −4 Material Data →Colors
- 13:02, 8 April 2013 diff hist 0 Material Data →Texture Channel Encoding
- 13:01, 8 April 2013 diff hist +174 Material Data →Specular Map
- 12:59, 8 April 2013 diff hist +92 Material Data →Normal Map
- 13:43, 6 March 2012 diff hist +1,789 Mesh/Troubleshooting A
- 10:45, 9 November 2011 diff hist +2 Depth of Field test →CameraMaxCoF current
- 10:45, 9 November 2011 diff hist +218 Depth of Field test →CameraFocusTransitionTime
- 12:08, 15 August 2011 diff hist +88 Content Creation/Mesh Import User Group
- 17:01, 10 August 2011 diff hist −186 Mesh/Download Weight →READ THIS FIRST
- 11:57, 1 August 2011 diff hist +1 Mesh/Download Weight →LOD Transition Distances
- 11:55, 1 August 2011 diff hist +160 Mesh/Download Weight →Relevant LOD Ranges
- 11:48, 1 August 2011 diff hist +1,669 Mesh/Download Weight →Implementation
- 15:07, 19 July 2011 diff hist +76 GPU and Feature Tables →Live Updates
- 15:07, 19 July 2011 diff hist +2 GPU and Feature Tables →Live Updates
- 11:52, 11 July 2011 diff hist +18 Streaming Cost test →Tests
- 11:51, 11 July 2011 diff hist +109 Streaming Cost test →Helper Script
- 11:49, 11 July 2011 diff hist −317 Streaming Cost test →Helper Script
- 11:49, 11 July 2011 diff hist +362 Streaming Cost test →Helper Script
- 11:07, 29 June 2011 diff hist +251 Streaming Cost test →Helper Script
- 09:16, 29 June 2011 diff hist +159 Streaming Cost test →Helper Script
- 09:15, 29 June 2011 diff hist −2 Streaming Cost test →Helper Script
- 09:12, 29 June 2011 diff hist +1,656 Streaming Cost test →Tests
- 12:55, 28 June 2011 diff hist −882 Streaming Cost test →Verify duck.dae cost
- 12:54, 28 June 2011 diff hist +609 Streaming Cost test →Tests
- 10:00, 28 June 2011 diff hist +903 GPU and Feature Tables →GPU Based Lists
- 09:51, 28 June 2011 diff hist +415 GPU and Feature Tables →Platform Specific Tables
- 09:45, 28 June 2011 diff hist +220 GPU and Feature Tables →Feature Table
- 09:42, 28 June 2011 diff hist +842 GPU and Feature Tables →Issues
- 09:33, 28 June 2011 diff hist +739 GPU and Feature Tables →GPU Class
- 09:29, 28 June 2011 diff hist +784 GPU and Feature Tables →GPU Table
- 09:18, 28 June 2011 diff hist +682 N GPU and Feature Tables Created page with "== Overview == There are a set of configuration files in the Second Life install folder that control the default settings and overrides for various graphics chips on different pl…"
- 08:23, 27 June 2011 diff hist +408 Mesh/Mesh Asset Format →Versioning and Creator Information
- 15:28, 7 June 2011 diff hist +14 Mesh/Mesh Asset Format →Physics Havok Block
- 15:27, 7 June 2011 diff hist +24 Mesh/Mesh Asset Format →Physics Havok Block
- 15:25, 7 June 2011 diff hist +1,081 Mesh/Mesh Asset Format →Physics Convex Block
- 15:16, 7 June 2011 diff hist +247 Mesh/Mesh Asset Format →Physics Mesh Block
- 14:59, 7 June 2011 diff hist +994 Mesh/Mesh Asset Format →Vertex Weight Encoding
- 14:54, 7 June 2011 diff hist +1,979 Mesh/Mesh Asset Format →Mesh Level of Detail Block
- 14:40, 7 June 2011 diff hist +159 Mesh/Mesh Asset Format →Physics
- 14:39, 7 June 2011 diff hist +1,134 Mesh/Mesh Asset Format →Level of Detail
- 14:25, 7 June 2011 diff hist −5 Mesh/Mesh Asset Format →Level of Detail
- 14:25, 7 June 2011 diff hist +1,114 Mesh/Mesh Asset Format →Header
- 14:12, 7 June 2011 diff hist +571 N Mesh/Mesh Asset Format Created page with "== Overview == This document is a specification of the mesh asset format used by Second Life. At its highest level, a mesh asset is a collection of data blocks spread across a f…"
- 15:15, 4 May 2011 diff hist 0 Depth of Field test →Focal distance is always 16m when not alt-zooming or using flycam
- 13:33, 28 April 2011 diff hist +79 Depth of Field test →Flycam Mode
- 13:10, 28 April 2011 diff hist +223 Depth of Field test →Alt-zooming on something locks the DOF focus
- 13:09, 28 April 2011 diff hist −226 Depth of Field test →DOF becomes stronger as you zoom closer to an object