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  • <lsl> ...("The number you just said was "+(string)new_number+" and put in a vector, it is "+also+".");
    3 KB (453 words) - 20:08, 10 June 2012
  • | Flags applied to rezzed object when it is created in the world. {{:LSL Constants/llRezObjectWithParams_Flags}}
    3 KB (479 words) - 10:36, 2 May 2024
  • {{LSL Function |p2_type=float|p2_name=spinrate|p2_desc=rate of rotation in radians per second
    2 KB (312 words) - 20:04, 4 August 2009
  • {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll *[[PRIM_OMEGA]] cannot be used on avatars sitting on the object. It will emit the error message "PRIM_OMEGA disallowed on agent".
    4 KB (482 words) - 13:07, 10 November 2022
  • {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's *[[PRIM_OMEGA/ja]] cannot be used on avatars sitting on the object. It will emit the error message "PRIM_OMEGA disallowed on agent".
    4 KB (494 words) - 01:15, 8 October 2023
  • {{LSL Function |p2_type=float|p2_name=spinrate|p2_desc=rate of rotation in radians per second
    6 KB (936 words) - 14:24, 18 April 2024
  • {{LSL Header}} rotation f = llList2Rot(details, 1);
    4 KB (495 words) - 16:10, 23 April 2022
  • ...pecific skills for different topic areas. It is part of a standard to make it easier for people to demonstrate their abilities. ...he second level of the building. Look for the plain Linden cube, and touch it to get the samples.
    10 KB (1,566 words) - 15:49, 8 December 2009
  • |return_type=rotation|p1_type=vector|p1_name=start|p2_type=vector|p2_name=end |return_text=that is the shortest rotation between the ''direction'' '''start''' and the ''direction'' '''end'''
    8 KB (1,076 words) - 15:11, 17 November 2022
  • {{LSL Header/zh-Hant}} This concept can be extended much further with LSL since operands can be variables with the special case of the assignment ope
    3 KB (422 words) - 18:22, 21 September 2009
  • {{LSL Header|ml=*}} ...a community effort to provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (922 words) - 13:21, 21 May 2024
  • {{LSL Header|ml=*}} LSL is a strongly and statically typed language. This means that variables must
    4 KB (669 words) - 02:47, 22 January 2015
  • {{LSL Header}} ...ly speaking, you write a string with some format specifiers, and then send it the variables, rather than having to concatenate a bunch of strings and con
    17 KB (1,548 words) - 00:02, 31 May 2023
  • The local frame is used in two ways in [[LSL]]: ...oot prim; their global position and angle affected by both the root prim's rotation and position.
    4 KB (575 words) - 11:53, 10 June 2023
  • |p4_type=rotation|p4_name=rot|p4_desc=rotation ...e {{LSLP|inventory}} object at {{LSLP|pos}} with velocity {{LSLP|vel}} and rotation {{LSLP|rot}} with start parameter {{LSLP|param}}
    5 KB (791 words) - 09:58, 1 October 2022
  • {{LSL Constant/ja // uniform angular friction (setting it as a scalar rather than a vector)
    3 KB (254 words) - 14:51, 25 February 2016
  • {{LSL Header}} ...ture or robotic limb. I am giving out this script to the people now, to me it is a huge contribution to the community as I have spent many weeks designin
    12 KB (1,192 words) - 21:32, 24 January 2015
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    11 KB (1,756 words) - 13:49, 24 January 2015
  • {{LSL Header/ja}}{{RightToc}} ==Rotation==
    32 KB (1,534 words) - 17:41, 3 October 2023
  • {{LSL Function |inject-2={{Issues/SVC-924}}{{Issues/SVC-6100}}{{LSL Function/offset}}
    9 KB (1,228 words) - 15:55, 23 April 2022

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