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  • ** New LSL functions for uniformly scaling linksets ** Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the
    49 KB (6,857 words) - 10:28, 9 January 2014
  • [[User Experience Interest Group]] Discussion for August 20, 2009. ...ny ideas for "featurettes" (small features) that would improve the SL user experience:
    71 KB (9,294 words) - 18:49, 20 August 2009
  • ...<font color=#440044><b>Andrew Linden</b><nowiki>: I got some help with the LSL syntax highlighting from Ima Mechanique a week ago</nowiki></font> .../b><nowiki>: which I think included some text descriptions for the various LSL constants that I needed</nowiki></font>
    55 KB (8,742 words) - 08:31, 25 March 2012
  • * [15:11] RedMokum Bravin: You mean the experience doesn't feel different. * [15:15] Oskar Linden: despite common public perceptions we watch data like that closely
    30 KB (4,398 words) - 16:05, 3 November 2011
  • ...20]  Maestro Linden: that undocumented fix was, 'Fixed a bug: "Orientation data for landing point is disregarded during teleport"' ...data when you set them, but for the simulator to not pass the orientation data to the viewer properly
    34 KB (4,301 words) - 16:26, 9 May 2013
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    31 KB (4,565 words) - 16:29, 26 July 2012
  • ...color=#6200c5><b>Stickman Ingmann</b><nowiki>: I did have a question about LSL and materials. </nowiki>https://jira.secondlife.com/browse/MATBUG-359<nowik ...id on a face. I'm not sure yet how script access is going to thrash that data</nowiki></font>
    41 KB (6,517 words) - 16:57, 20 February 2014
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    35 KB (5,135 words) - 14:47, 19 July 2012
  • [[User Experience Interest Group]] Discussion for December 03, 2009. ...y we're talking about reducing perceived lag -- that is, making the viewer experience feel responsive even if there's lag going on
    66 KB (8,691 words) - 18:53, 3 December 2009
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    33 KB (4,873 words) - 17:18, 10 August 2012
  • [2014/06/19 15:07] Mæstro Linden (maestro.linden): and Magnum is still on experience tools ...nden (maestro.linden): In terms of upcoming changes, it's very likely that LSL support for materials will enter RC next week
    17 KB (2,344 words) - 16:08, 19 June 2014
  • [12:03] <font color=#5a00b5><b>Flip Idlemind</b><nowiki>: Thanks to my LSL Preprocessor I only have to change one line to switch from sensors + viewer ...#440044><b>Andrew Linden</b><nowiki>: No matte where they are looking, the data sent to them should be more correct.</nowiki></font>
    51 KB (7,930 words) - 16:28, 24 April 2012
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. * Added three new LSL functions:
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ...o Linden: There were some bug fixes, such as fixing the listen position of LSL scripts in child prims [2013/08/29 15:15] Maestro Linden: if we added a special LSL event for pending server shutdowns, you could potentially have a script tha
    27 KB (3,641 words) - 17:53, 29 August 2013
  • ...ustomers...do you feel there will be enough bandwidth for everyone from LL data servers or do you think we might be seeing slowed bandwidth performance in ...ia Nightfire: hang around in the Linden weapons testing region and you may experience a good deal of bw usage, heh
    25 KB (3,608 words) - 17:13, 16 January 2014
  • ...inden): There's a new project in RC which is pretty much exclusively about experience tools ...some straight up bug fixes in that RC, related to the new experience tools LSL functions
    27 KB (3,747 words) - 16:10, 18 September 2014
  • ...emplateMessageBuilder class -- the part of the code that assembles bits of data into a packet</nowiki></font> ...from the server development 2) bugs we have killed 3) stuff we made so the experience is awesome</nowiki></font>
    66 KB (10,327 words) - 09:19, 10 March 2011
  • [12:06] <font color=#0900c5><b>Nalates Urriah</b><nowiki>: Experience Keys?</nowiki></font> ...or=#0900c5><b>Nalates Urriah</b><nowiki>: I assume they mean a part of the Experience Permissions system</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • ...ote|width=95%|Reminder - With this release, Windows and Linux users will experience the background updater for the first time (see [https://wiki.secondlife.com ...ver, continue to work as they have in the past. If you're running OSX and experience problems with the new background updater, try starting Second Life from the
    26 KB (3,621 words) - 18:30, 9 December 2010
  • ...24] <font color=#00c589><b>Rex Cronon</b><nowiki>: we can certainly have a lsl interpreter written in c#</nowiki></font> ...ably fall into Perl, Python or PHP better than into C# if you're a whiz at LSL</nowiki></font>
    58 KB (8,952 words) - 13:48, 29 July 2014

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