LlAddToLandPassList/zh-Hant
< LlAddToLandPassList
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Revision as of 19:13, 7 May 2011 by Blackcan Babii (talk | contribs) (Created page with "{{LSL_Function/avatar|avatar}}{{LSL_Function/zh-Hant |func=llAddToLandPassList |sort=AddToLandPassList |func_id=240|func_sleep=0.1|func_energy=10.0 |p1_type=key|p1_name=avatar |p…")
概要
函式: llAddToLandPassList( key avatar, float hours );注意事項
- 這函式會導致script延遲 0.1 秒。
- hours最大值為144。若輸入的值大於144,則會自動被默認成144。
範例
<lsl>// This is not a complete solution, requires full avatar names to work - even for unbanning someone! // This is meant only as an example of the land ban and pass management functions. // free to copy, use, modify, distribute - just don't ask me to debug your modified code. ;-) // // Commands are: // /5 ban:full_avatar_name // /5 tempban:full_avatar_name // /5 unban:full_avatar_name // /5 pass:full_avatar_name // /5 unpass:full_avatar_name // /5 clearban // /5 clearpass
string command;
default {
state_entry() { llListen(5, "", llGetOwner(), ""); } on_rez(integer param) { llResetScript(); }
listen(integer chan, string name, key id, string message) { if (command != "") { llOwnerSay("Sorry, still processing last command, try again in a second."); } list args = llParseString2List(message,[":"],[]); command = llToLower(llList2String(args,0)); if (command == "clearbans") { llResetLandBanList(); } if (command == "clearpass") { llResetLandPassList(); } else { llSensor(llList2String(args,1),NULL_KEY,AGENT,96,PI); } } no_sensor() { command = ""; } sensor(integer num) { integer i; for (i=0; i< num; ++i) { if (command == "ban") { // Ban indefinetely llAddToLandBanList(llDetectedKey(i),0.0); } if (command == "tempban") { // Ban for 1 hour. llAddToLandBanList(llDetectedKey(i),1.0); } if (command == "unban") { llRemoveFromLandBanList(llDetectedKey(i)); } if (command == "pass") { // Add to land pass list for 1 hour llAddToLandPassList(llDetectedKey(i),1.0); } if (command == "unpass") { llRemoveFromLandPassList(llDetectedKey(i)); } } command = ""; }}</lsl>