Mesh/Mesh Asset Format

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Overview

This document is a specification of the mesh asset format used by Second Life. At its highest level, a mesh asset is a collection of data blocks spread across a file. The sizes, locations, and types of the data elements are described in the header at the beginning of the file. This document will describe the format of the header and each of the data block types it may reference.

Header

Mesh Level of Detail Block

Skin Block

Physics Mesh Block

Physics Convex Block

Physics Havok Block

Physics Cost Data