Mesh/Uploading a mesh with the Model Wizard
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Revision as of 08:35, 22 June 2011 by Jeremy Linden (talk | contribs)
Prerequisites
Before you can upload mesh objects, you must meet the following criteria:
- You must have payment information on file. You can add payment information by visiting the Billing Information section of your Second Life account page.
- You must complete the Mesh IP Questionaire, which verifies your knowledge of intellectual property rules.
Violation of intellectual property rights can result in the permanent revocation of your ability to upload mesh objects!
Using the upload wizard
The UPLOAD MODEL WIZARD window can be used to quickly and easily guide you through uploading a mesh model to Second Life. This upload method simplifies the choices you need to make when you upload a model, making it ideal for Residents who are unfamiliar with the many parameters that must be considered when creating mesh objects for Second Life.
To upload a model using the upload wizard:
- Open the UPLOAD MODEL WIZARD window by choosing Build > Upload > Model Wizard...
- In the UPLOAD MODEL WIZARD window, click Browse... and choose a COLLADA (.dae) file stored on your computer. Click Next>>.
- Visually optimize your object by moving the performance/accuracy slider, then click Next >>. Higher performance models consume less prim capacity on your land, but are less visually complex than higher accuracy models.
- Optimize the physics model for your object by moving the slider. Higher physics accuracy may consume more prim capacity on your land, and if the model's physics weight exceeds 32, the object cannot become a vehicle. Click Next >>.
- Preview the physics model, overlaid onto the visual model. In most cases, the physics model is less complex than the visual model in order to maintain a low physics weight. Click Next >>
- Review your model upload choices, then check the I confirm that I have the appropriate rights to the material contained in this model checkbox.
- Click Upload to upload your mesh model to your inventory. You may wish to rename the object to something meaningful at this time.
Using the Upload Window
(Pending UI changes)