Mesh/Prerequisites
< Mesh
Jump to navigation
Jump to search
Revision as of 10:51, 21 July 2011 by Jeremy Linden (talk | contribs)
Prerequisites
Before you can upload mesh objects, you must:
- Have payment information on file. You can add payment information by visiting the Billing Information section of your Second Life account page.
- Complete the Mesh IP Tutorial (if you're using the Aditi beta grid, click here instead), which verifies your knowledge of intellectual property rules. Be sure you own the rights or have permission from the rights owner before uploading your mesh content. Violations of intellectual property rights can result in the suspension or termination of your Second Life account and may even cause the permanent revocation of your ability to upload mesh objects!
- Have at least one compatible COLLADA (.dae) file on your computer. You can create your own by using most popular 3D software packages, or, if you have the appropriate rights, you can download models created by other 3D artists from online repositories. Try our sample content page for a free model if you're just getting started.
You may check your mesh upload status at any time by visiting your account page on the Second Life website.
Cost to upload
There is a Linden dollar fee to upload a model; the fee depends on the model's complexity. During the beta period the fee is discounted.