HTML HUD Demo

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Revision as of 14:37, 28 August 2011 by Opensource Obscure (talk | contribs) (Added image (collage of 8 HUD screenshots). Resulting page layout may be suboptimal, but I couldn't do better.)
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Suggest a "Stop All Animations" button be added to Animations selection frame for convenience.
screenshots

<lsl>// HTML Based, Single Script HUD // This is intended to be a tech demo of what html on a hud allows. // * Interaction with SL world (give items, play animations, scan nearby avatars) // * Simple, low overhead (1 scripts, 1 prim) // * Rich, dynamic interface (images, menus, flash) // Updates and improvements are welcome at http://wiki.secondlife.com/wiki/HTML_HUD_Demo

// To Use: // * Create a cube and wear it as a hud on the top-left. (script will need tweaking for other spots) // * Edit the cube while wearing it and add this script to it. // * Add any animations you want to play to the object // * Add any notecards or objects you want to give away to the object.

// License: // This script itself is free to share, modify and use without restriction. // Any linked or referenced files are not included in this license and are licensed by their respective owners under their own respective copyright and other licenses. // Created by Kelly Linden, 2011.


// CONFIG PARAMS string video_url = "http://www.youtube.com/embed/m7p9IEpPu-c?rel=0";

integer display_face = 4; // The face to display HTML on integer button_face = 2; // The face that shows when hiding the HTML integer link = LINK_THIS; // The prim with media and button.

// Prim params for when media is shown. Rotates and scales to show the media. list visible = [PRIM_POS_LOCAL,<0,-0.13,-0.13>,PRIM_SIZE,<0.01,0.25,0.25>,PRIM_ROT_LOCAL,<0,0,0,1>]; // Prim params for when media is hidden. Rotates and scales to show the button. list button = [PRIM_POS_LOCAL,<0,-0.04,-0.04>,PRIM_SIZE,<0.05,0.05,0.05>,PRIM_ROT_LOCAL,<0,0,-1,0>]; // Initial setup: sets the button texture. list init = [PRIM_TEXTURE,ALL_SIDES,TEXTURE_BLANK,<1,1,1>,<1,1,1>,0,PRIM_TEXTURE,button_face,"0b815b79-c8f5-fc98-91fc-e77b53a468e2",<1,1,1>,<1,1,1>,0];

// INTERNAL VARS // These variables are set by the program. integer is_visible = FALSE; // Whether or not the hud is showing HTML side. list last_path; // Last visited string footer; // Footer: set in set_url string header; // Header: set in set_url key current_request; // HTTP request ID for the current request.

// Toggle between button and HTML toggle_show() {

   if (is_visible)
       llSetLinkPrimitiveParamsFast(link,visible);
   else
       llSetLinkPrimitiveParamsFast(link,button);
   is_visible = !is_visible;

}

// Build an image url from an avatar's key. string av_image(key id) {

   return "https://my-secondlife.s3.amazonaws.com/users/" + llGetUsername(id) + "/thumb_sl_image.png";

}

// Build an url that opens the profile for an avatar string app_profile_url(key id) {

   return "secondlife:///app/agent/" + (string)id + "/about";

}

// Setup required after getting an url. set_url(string url) {

   // Build the common header:
   // * link to the css file
   // * set a base url
   // * html boilerplate code.
   // TODO: Remove dependency on this css file.
   header = "<html><head>"
           + "<link href='https://d1979ns0fqtj19.cloudfront.net/assets/common-103828347986224535963905120979424958961.css' media='all' rel='stylesheet' type='text/css' />"
           + "<base href='" + url + "/' />"
           + "</head><body>";
   // Build the common footer
   // * Navigation menu
   // * JS helper script (for fancy buttons)
   // * html boilerplate code
   // TODO: Remove dependency on the js file

footer = "

"
       + "<a href=>Scan</a> | "
       + "<a href='anims'>Anims</a> | "
       + "<a href='video'>Video</a> | "
       + "<a href='config'>Config</a> | "
+ "<a href='hide'>Hide</a>

"

       + "<script src='https://d2mjw3k7q9u8rb.cloudfront.net/assets/common-170919042270376442559931151451605602726.js' type='text/javascript'></script></body></html>";
   llSetLinkMedia(link, display_face,              // Side to display the media on.
           [PRIM_MEDIA_AUTO_PLAY,TRUE,     // Show this page immediately
            PRIM_MEDIA_CURRENT_URL,url,    // The url if they hit 'home'
            PRIM_MEDIA_HOME_URL,url,       // The url currently showing
            PRIM_MEDIA_HEIGHT_PIXELS,256,  // Height/width of media texture will be
            PRIM_MEDIA_WIDTH_PIXELS,256,   //   rounded up to nearest power of 2.
            PRIM_MEDIA_PERMS_CONTROL, PRIM_MEDIA_PERM_NONE]);

}

// Turn a number of bytes (script size) into human readable format. string bytes2str(integer b) {

   if (b < 1024 * 1024) return (string)(b / 1024) + "KB";
   return (string)(b / (1024 * 1024)) + "MB";

}

// Build the html for the profile thumbnail image that links to their profile. string profile_thumb_html(key agent) {

   return "<a href='" + app_profile_url(agent) + "' class='avatar avatar_thumb' rel='#sl_image_zoom' title='Click to zoom'>"
       + "<img alt='Thumb_sl_image' src='https://my-secondlife.s3.amazonaws.com/users/" + llGetUsername(agent) + "/sl_image.png' /></a>";

}

// Build the agent options menu string agent_menu_html(key agentid) {

return "

";

}

// Build an html list of items of type for the Give menu string give_list(key agentid, integer type) {

   string resp;
   integer n = llGetInventoryNumber(type);
   integer i;
   for (i=0;i<n;++i)
   {

resp += "

  • <a href='agent/" + (string)agentid + "/give/" + llGetInventoryName(type,i) + "'>" + llGetInventoryName(type,i) + "</a>
  • "; } return resp; } // Build the html for the Give menu and fill it with notecards and objects. string give_menu_html(key agentid) { string resp = "

    ";

       return resp;
    

    }

    // Strip the "Resident" last name, break long names into 2 lines if possible. string agent_name(key id) {

       string name = llList2String(llParseString2List(llKey2Name(id),[" Resident"],[]),0); 
       if (llStringLength(name) > 15)
       {
           name = llDumpList2String(llParseString2List(name,[" "],[]),"
    "); } return name;

    }

    // Build the Agent Details page. agent_details(key request, key agent) {

       // Get the details we want.
       list r = llGetObjectDetails(agent,[OBJECT_POS,OBJECT_TOTAL_SCRIPT_COUNT,OBJECT_SCRIPT_MEMORY,OBJECT_SCRIPT_TIME]);
    
       // Build the html.
    

    string resp = header + "

    " + "" + "
    " + agent_menu_html(agent) + "
    " + give_menu_html(agent) + "
    " + profile_thumb_html(agent) + "" + "
      " + "
    • Scripts:" + "
        " + "
      • " + (string)llList2Integer(r,1) + " total
      • " + "
      • " + bytes2str(llList2Integer(r,2)) + "
      • " + "
      • " + (string)((integer)(llList2Float(r,3) * 1000000.0)) + "us
      • " + "

    " + footer;

       // Send the response.
       llSetContentType(current_request, CONTENT_TYPE_HTML);
       llHTTPResponse(current_request,200,resp);
    
       // Uncomment this to debug memory usage.
       // Done here as this is the largest, most complex page.
       // llOwnerSay("Memory used: " + (string)llGetUsedMemory() + ", response size: " + (string)llStringLength(resp));
    

    }

    // Build up an animation menu with any animations in the object. string anim_menu_html() {

    string resp = "

    ";

       return resp;
    

    }

    // Play an animation given the name. play_anim(string anim) {

       llRequestPermissions(llGetOwner(),PERMISSION_TRIGGER_ANIMATION);
       llStartAnimation(llUnescapeURL(anim));
    

    }

    // Build the anims page. anims_page() {

    string resp = header + "

    Animations

    Choose an animation:

    " + "

    " + anim_menu_html() + "



    " + footer;

       llSetContentType(current_request, CONTENT_TYPE_HTML);
       llHTTPResponse(current_request,200,resp);
    

    }

    // Build the configuration page. config_page() {

    string resp = header + "

    Options:

    "

           + "<form action='config/set' method='get'>"
           + "Video URL: <input type='text' name='video' value='" + video_url + "' />"
           + "<input type='submit' value='Set' /></form>"
           + footer;
       llSetContentType(current_request, CONTENT_TYPE_HTML);
       llHTTPResponse(current_request,200,resp);
    

    }

    // Process a get request with a path. GET(key request, list path) {

       current_request = request;
       integer path_segments = llGetListLength(path);
       if (path_segments == 0)
       {
           // Home page is handled in the sensor response.
           llSensor("",NULL_KEY,AGENT,96,PI);
           
           // Set the last_path incase the next request is a hide
           last_path = [];
           return;
       }
    
       string p0 = llList2String(path,0);
       if (p0 == "hide")
       {
           toggle_show();
           
           // We need to send back a page to show otherwise the
           // the next time the hud is shown there will be an error.
           // So we loop back in here with our last path.
           // Effectively this just refreshes the page we were already on.
           GET(request,last_path);
           
           // Do *not* set the last_path here to avoid any infinite loops.
           return;
       }
       
       // Set the last path here, after the recursive hide call.
       last_path = path;
       
       if (p0 == "agent")
       {
           if (path_segments == 1)
           {
               // <url>/agent
               // Show owner details.
               agent_details(request,llGetOwner());
               return;
           }
    
           // p1 should be an agent id
           key agent = (key)llList2String(path,1);
    
           if (path_segments == 2)
           {
               // <url>/agent/<id>
               // Show the details for the agent.
               agent_details(request,agent);
               return;
           }
           
           if (path_segments == 4)
           {
               // <url>/agent/<id>/<cmd>/<option>
               string cmd = llList2String(path,2);
               if (cmd == "give")
               {
                   string object_name = llUnescapeURL(llList2String(path,3));
                   llOwnerSay("Giving " + object_name + " to " + llKey2Name((key)agent));
                   llGiveInventory(agent,object_name);
                   agent_details(request,agent);
                   return;
               }
           }
       }
       else if (p0 == "anims")
       {
           if (path_segments == 1)
           {
               // <url>/anims
               // Show the animation selection page
               anims_page();
               return;
           }
           else if (path_segments == 2)
           {
               // <url>/anims/<anim-name>
               // Play the specified animation
               play_anim(llList2String(path,1));
               anims_page();
               return;
           }
       }
       else if (p0 == "video")
       {
           // <url>/video
           // Play a demo video
           string resp = header
               + "
    <iframe width='255' height='173' src='" + video_url + "' frameborder='0' allowfullscreen></iframe>" + footer; llSetContentType(current_request, CONTENT_TYPE_HTML); llHTTPResponse(current_request,200,resp); return; } else if (p0 == "config") { if (path_segments == 1) { // <url>/config config_page(); return; } if (llList2String(path,1) == "set") { // Parse config args list args = llParseString2List(llGetHTTPHeader(current_request,"x-query-string"),["&","="],[]); integer i = 0; integer argn = llGetListLength(args); while(i < argn) { string var = llList2String(args,i++); string val = llUnescapeURL(llList2String(args,i++)); if (var == "video") { video_url = val; } } config_page(); } } // Unknown page. 404.

    string resp = header + "

    404 Page Not Found.

    " + footer;

       llSetContentType(current_request, CONTENT_TYPE_HTML);
       llHTTPResponse(current_request,404,resp);
    

    }

    default {

       state_entry()
       {
           // Set the object name so inventory offers make sense to the receiver.
           llSetObjectName(llKey2Name(llGetOwner()) + "'s HUD");
           // Init button textures.
           llSetLinkPrimitiveParamsFast(link,init);
           // Reset to a hidden state
           toggle_show();
           // Request an URL.
           llRequestURL();
       }
    
       // We need to reset in the cases because we lose the URL.
       on_rez(integer n) { llResetScript();}
       changed(integer c)
       {
           if (c & (CHANGED_TELEPORT | CHANGED_OWNER | CHANGED_REGION)) llResetScript();
       }
    
       touch_start(integer total_number)
       {
           // Handles the button case.
           toggle_show();
       } 
    
       http_request(key id, string method, string body)
       {
           if (method == URL_REQUEST_GRANTED)
           {
               set_url(body);
               return;
           }
           else if (method == URL_REQUEST_DENIED)
           {
               llOwnerSay("Unable to get url: " + body);
               llSleep(10);
               llRequestURL();
               return;
           }
    
           if (method == "GET")
           {
               list path = llParseString2List(llGetHTTPHeader(id,"x-path-info"),["/"],[]);
               GET(id,path);
               return;
           }
    
           llHTTPResponse(id,400,"Unsupported method.");
           return;
       }
    
       sensor(integer n)
       {
           // This is actually the main page.
           // Shows nearby residents for interacting with.
    

    string resp = header + "

    Scan Results:

      ";
             // TODO: Only fits 14 right now. Figure out how to fit all 16. 
             // TODO: Figure out how to find more than 16.
             if (n > 14) n = 14;
             for (--n; n >= 0; --n)
             {
      
      resp += "
    • <a href='agent/" + (string)llDetectedKey(n) + "'>" + agent_name(llDetectedKey(n)) + "</a>
    • "; } resp += "

    " + footer;

           llSetContentType(current_request, CONTENT_TYPE_HTML);
           llHTTPResponse(current_request,200,resp);
       }
    
       no_sensor()
       {
           // No one nearby.
           // Include a link to the owner's details to make it easier to debug when no one is around.
    

    string resp = header + "

    Scan Results:

      "; resp += "
    • No one near by.
    • "; resp += "
    • Owner: <a href='agent/" + (string)llGetOwner() + "'>" + llKey2Name(llGetOwner()) + "</a>
    • "; resp += "

    " + footer;

           llSetContentType(current_request, CONTENT_TYPE_HTML);
           llHTTPResponse(current_request,200,resp);
       }
    

    }</lsl>