Talk:LlSetVelocity
nice to have im^plemented this and llSetAngularVelocity, but... vector force = vector velocity ? Also, some failure modes turn the prim into non physical. They are not indicated in caveats
nice to have im^plemented this and llSetAngularVelocity, but... vector force = vector velocity ? Also, some failure modes turn the prim into non physical. They are not indicated in caveats