Talk:LlGetAgentList

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Revision as of 20:01, 26 April 2012 by Strife Onizuka (talk | contribs)
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max_agents

A number a little higher than 100 could be good, to account for the edge cases like relog to last location and teleport to home. --Cerise Resident 20:46, 20 March 2012 (PDT)

Took me quite a bit of thought to figure out what you meant. You can overflow a sim with those two edge cases. I agree with you. Also allowing for it to be configurable via the options list would be good. P.S. I think they should be sorted by the sum of their digits. :p -- Strife (talk|contribs) 21:50, 21 March 2012 (PDT)

In a user group 3/20 Kelly described the function as: llGetAgentList(integer max_agents, integer flags) - I would go with that until we here when its coming to an RC - Nalates Urriah 14:27, 23 March 2012 (PDT)

I'd agree with you but for it was Kelly Linden who rewrote the article, changing the syntax. I'm not sure why they changed it. -- Strife (talk|contribs) 22:56, 23 March 2012 (PDT)

Today Kelly cleared up which way it is in 4/2 UG. It is as shown on the page: ( integer scope, list options ) Nalates Urriah 09:20, 2 April 2012 (PDT)

Name

Is this function going to be llGetAgentList or llGetRegionAgents? Oskar Linden indicated it is the latter in the weekly deploy post. Guess I'll find out soon enough. Adeon Writer 16:03, 19 April 2012 (PDT)

llGetAgentList apparently -- Strife (talk|contribs) 21:00, 26 April 2012 (PDT)