Mesh/Archive/2012-10-22
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Revision as of 06:22, 23 October 2012 by Nyx Linden (talk | contribs) (Created page with "==Agenda== # Any news about material progress?Drongle McMahon # Mesh Deformer news along with time frame for normal / specular maps , where to go to stay…")
Agenda
- Any news about material progress?Drongle McMahon
- Mesh Deformer news along with time frame for normal / specular maps , where to go to stay informed about that. [whiteRabbit]
- Stolen mesh assets, ones taken from major game companies, example : EA Software, any system for reporting & removal ? [whiteRabbit0]
- Possible recommended Poly values for avatar attachments. IE Poly count / render count / similar to LI but for worn items to discourage modeling every single shoelace. [ whiteRabbit0 ]