User:LindaB Helendale/removeAllScripts

From Second Life Wiki
< User:LindaB Helendale
Revision as of 03:02, 5 March 2013 by LindaB Helendale (talk | contribs) (Created page with "The script below removes all the scripts from a linkset. Unfortunately it cannot be made fully automatic, see the comments in the script, but this is the easiest way I could figu…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The script below removes all the scripts from a linkset. Unfortunately it cannot be made fully automatic, see the comments in the script, but this is the easiest way I could figure out.

<lsl> /** Remove all scripts from linkset by LindaB Helendale Permission to use this script in any way granted.

Drop this script in the root prim.

Running scripts cannot be installed without remote PIN, so we can only drop the scripts in the child prims and set them running manually. With give inventory scripts reach destination disabled (not running, and cannot be made to run unless the destination object is taken to inventory and rezzed again, or the script is recompiled).

Recompiling from Build>Scripts>Recompile is not reliable, since the object inventory may not beup to date and some of the inserted cleaning scripts may not be compiled. Taking the object back to inv and rerezzing refreshes the inventory and it should work... 'should work' in SL sense ;)

After getting the scripts compiled, set them running from Build>Scripts>Set Scripts to Running

NOTE: if you drop this in a child prim, it will clean only that prim.

    • /

remove_all_scripts() {

   integer N=llGetInventoryNumber(INVENTORY_SCRIPT)-1;
   string me=llGetScriptName();
   string msg="Link #" + (string)llGetLinkNumber();
   if (llGetLinkNumber()<=1) {
       msg += " (root)";
   }
   msg +=  ": removing " + (string)N + " scripts";
   llOwnerSay(msg);
   while(N>=0) {
       string s=llGetInventoryName(INVENTORY_SCRIPT,N--);
       if (s!=me) {
           llRemoveInventory(s);
       }
   }
   llRemoveInventory(me);

}

default {

   state_entry()
   {        
       integer numLinks = llGetNumberOfPrims();
       if (numLinks>1) {
           if (llGetLinkNumber()==1) {
               integer i;
               for(i=2;i<=numLinks;i++) {
                   llGiveInventory(llGetLinkKey(i),llGetScriptName());
               }
               llOwnerSay("To clean the " + (string)(numLinks-1) + " child prims, you have to start the cleaning scripts inserted in them. \n1) Take the object back in the inv, and rez it.\n2) Select the object and choose Build>Scripts>Set Scripts to Running");
           }
       }
       remove_all_scripts();
   }

} </lsl>