Beta Server Office Hours/Minutes/2013-03-14
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Revision as of 15:24, 14 March 2013 by Maestro Linden (talk | contribs) (Created page with "<pre> [2013/03/14 15:04] Lucia Nightfire: heh, we're almost at a 1:1 Linden to guest ratio [2013/03/14 15:04] Rex Cronon: greetings everybody [2013/03/14 15:04] Lucia Nightfir…")
[2013/03/14 15:04] Lucia Nightfire: heh, we're almost at a 1:1 Linden to guest ratio [2013/03/14 15:04] Rex Cronon: greetings everybody [2013/03/14 15:04] Lucia Nightfire: need two more Lindens [2013/03/14 15:04] Maestro Linden: sorry for the delay [2013/03/14 15:04] Henri Beauchamp: Greetings. [2013/03/14 15:04] Maestro Linden: /me was installing the SSB viewer [2013/03/14 15:04] Monty Linden: there will be crashes [2013/03/14 15:04] Blake Burger: Hey Nix, i Seen you noticed that issue was resolved and i have used the viewer for the past week well building and uploading mesh with only noticing one hiccup on the mesh preview box when doing an upload. :) [2013/03/14 15:04] Monty Linden: hello tank [2013/03/14 15:04] Yuzuru (yuzuru.jewell): Hello, Rex. [2013/03/14 15:04] Maestro Linden: Let's get started [2013/03/14 15:04] Maestro Linden: https://wiki.secondlife.com/wiki/Server_Beta_User_Group#Agenda [2013/03/14 15:04] Rex Cronon: hi yuzuru [2013/03/14 15:05] Maestro Linden: We have a bunch of different announcements today [2013/03/14 15:05] Maestro Linden: first, I'll get the Agni updates out of the way [2013/03/14 15:05] Maestro Linden: The SLS channel got the threaded object rez project [2013/03/14 15:06] Maestro Linden: So sim performance should be improved when there is heavy object rezzing in a region [2013/03/14 15:06] Maestro Linden: Release_Notes/Second_Life_Server/13#13.03.04.271238 [2013/03/14 15:06] Rex Cronon: something borked here? i just detached something and i crashed [2013/03/14 15:06] Maestro Linden: er [2013/03/14 15:06] Maestro Linden: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/13#13.03.04.271238 [2013/03/14 15:06] Nal (nalates.urriah): Would that include avatars with lots of attachments? [2013/03/14 15:08] Maestro Linden: Just checked, the answer is yes [2013/03/14 15:09] Nal (nalates.urriah): Yay! Thx [2013/03/14 15:09] Maestro Linden: Mostly, the performance improvements should be with mesh objects [2013/03/14 15:09] Maestro Linden: meanwhile, in RC land, [2013/03/14 15:09] Lucia Nightfire: does it facilitate griefer spam too? heh [2013/03/14 15:10] Maestro Linden: it should frustrate griefers since the SimFPS should be better when they try to grief by rezzing [2013/03/14 15:10] Maestro Linden: BlueSteel and LeTigre got a new maint-server project, which only has a single bug fix [2013/03/14 15:10] Maestro Linden: the bug fix is to fix a fairly common crash mode [2013/03/14 15:10] Lucia Nightfire: idt most look for lag, as much as bulk spam, heh [2013/03/14 15:11] Rex Cronon: u guys make grifieng boring:) [2013/03/14 15:11] Maestro Linden: and Magnum got the same maint-server project as last week, [2013/03/14 15:11] Hope Dreier: right on for griefing being boring [2013/03/14 15:11] Lucia Nightfire: those with nothing better to do would argue that [2013/03/14 15:11] Maestro Linden: the only change in Magnum (aside from inheriting the same object rez changes as SLS) is this: [2013/03/14 15:11] Maestro Linden: Fixed '"User not online" standard message sent with each post in an IM from a Magnum region' (BUG-1884[c]) by removing the VWR-786[c] fix. [2013/03/14 15:12] Willow Wilder: Thanks for that!! [2013/03/14 15:12] Maestro Linden: compared to last week's Magnum, I mean [2013/03/14 15:12] Hope Dreier: Thank you for thinking that [2013/03/14 15:12] Maestro Linden: We'll have to go back to the drawing board on VWR-786 [2013/03/14 15:13] Maestro Linden: In Aditi news, we have a round of interest list fixes coming up (probably for RC next week) [2013/03/14 15:13] Maestro Linden: which includes a few important fixes: [2013/03/14 15:13] Maestro Linden: * Fix an interest list issue where you 'lose track' of a vehicle after region crossing [2013/03/14 15:14] Maestro Linden: * Fix an interest list issue where off-camera objects would suddenly 'snap' into place when you turned your camera. Off-camera object updates will now be sent at a low rate (instead of not at all) [2013/03/14 15:15] Maestro Linden: * Fix an interest list issue with 'sim teleporters', where an object who got moved by a 'teleporter' object would still appear at the original position to other avatars [2013/03/14 15:16] Maestro Linden: Also, there are some improvements for object loading in the interest list [2013/03/14 15:16] Maestro Linden: Sandbox testing passed, so it should come to RC next week [2013/03/14 15:17] Maestro Linden: Also, Nyx is planning another server-side baking test after this meeting [2013/03/14 15:17] Inara Pey: Do we have an update on the Aditi regions where the interest list work can be tested? [2013/03/14 15:17] Blake Burger: awesome :) [2013/03/14 15:17] Inara Pey: Andrew mentioned Solariam on Tues, but concerns were raised over that being Adult rated (access, etc.) [2013/03/14 15:17] Henri Beauchamp: Anything new about SUN-38 ? [2013/03/14 15:18] Maestro Linden: Solariam and Tischeriidae (adjacent regions) are both on DRTSIM-200, which has those interest list bugfixes, Inara [2013/03/14 15:18] Maestro Linden: Tischeriidae is moderate [2013/03/14 15:18] Inara Pey: Thanks, Maestro ‚òª [2013/03/14 15:19] Maestro Linden: Nyx might know, Henri [2013/03/14 15:19] Nyx Tester: nothing new to report Henri [2013/03/14 15:20] Henri Beauchamp: Alright [2013/03/14 15:20] Maestro Linden: For the SSB pile-on test, the viewer installers are here: https://wiki.secondlife.com/wiki/Project_Sunshine-Server_Side_Appearance#Source_code_.26_build_links [2013/03/14 15:21] Maestro Linden: Nyx, did you have anything to add at this point? [2013/03/14 15:21] Nyx Tester: Nope, just make sure you're running that viewer if you're here for the pile-on test, preferably with a clear cache [2013/03/14 15:21] Maestro Linden: Okay, cool. [2013/03/14 15:22] Nyx Tester: I'll be happy to take over once the remaining business is concluded [2013/03/14 15:22] Maestro Linden: Finally, Monty has a boatload of information about the upcoming simulator HTTP changes, which are making their way to Aditi [2013/03/14 15:22] Maestro Linden: https://wiki.secondlife.com/wiki/Server_Beta_User_Group#HTTP_updates_to_simulator.2C_from_Monty [2013/03/14 15:22] Lucia Nightfire: heh, read buttload for a sec [2013/03/14 15:24] Monty Linden: ah, I have the talking stick? [2013/03/14 15:24] Maestro Linden: Oh yes, you do! [2013/03/14 15:24] Monty Linden: So, the first three channels and regions for DRTSIM-203 are up. [2013/03/14 15:24] Monty Linden: The DRTSIM-203 channel is what is targeted for Agni. [2013/03/14 15:25] Monty Linden: Keepalive connections on some but not all HTTP activity. [2013/03/14 15:25] Monty Linden: Some asset header changes to correctly identify asset types. [2013/03/14 15:25] Monty Linden: The test region, TextureTest2, has about 5-6000 textures, no meshes, [2013/03/14 15:25] Monty Linden: no scripts, and a nice landing point. [2013/03/14 15:26] Monty Linden: Viewer devs and anyone interested can test download behavior [2013/03/14 15:26] Monty Linden: and general functionality there. [2013/03/14 15:26] Monty Linden: It isn't a sandbox area so you can't build. [2013/03/14 15:26] Yuzuru (yuzuru.jewell): Is TextureText at ADITI? [2013/03/14 15:26] Monty Linden: More regions will show up as soon as we can make them. [2013/03/14 15:26] Monty Linden: TextureTest2 at aditi [2013/03/14 15:26] Maestro Linden: All are Aditi at this point. [2013/03/14 15:27] Maestro Linden: /me clarifies that in the wiki.. [2013/03/14 15:27] Yuzuru (yuzuru.jewell): Thank you I can find it. [2013/03/14 15:27] Monty Linden: To prevent interference, this region has limited residency. [2013/03/14 15:27] Monty Linden: I think it is set to 3 currently. [2013/03/14 15:27] Monty Linden: So a line may form. [2013/03/14 15:27] Script & Memory Use Scale Counter: Total Scripts: 0 Total Memory: 0k [2013/03/14 15:27] Script & Memory Use Scale Counter: Congratulations! Script weight under 3 mb. [2013/03/14 15:28] Monty Linden: Sandbox areas will be more open to encourage agent density. [2013/03/14 15:28] Monty Linden: There are two additional channels. [2013/03/14 15:28] Monty Linden: DRTSIM-203H (Happy) and DRTSim-203A (Angry) [2013/03/14 15:28] Monty Linden: Each with a copy of the TextureTest2 region. [2013/03/14 15:29] Monty Linden: 203H is 'the good witch' [2013/03/14 15:29] Monty Linden: more generous provisioning [2013/03/14 15:29] Monty Linden: all http traffic gets keepalive opportunities [2013/03/14 15:29] Monty Linden: higher throttle limits [2013/03/14 15:29] Monty Linden: it is a test of what next steps beyond drtsim-203 might run like [2013/03/14 15:30] Monty Linden: TPV devs and scripters should hit it, as well [2013/03/14 15:30] Monty Linden: 203A is 'the bad witch' [2013/03/14 15:30] Monty Linden: it is running with restrictions and enforcement that will [2013/03/14 15:30] Monty Linden: generate a lot of 502 and 503 errors. [2013/03/14 15:30] Monty Linden: These are okay in testing. [2013/03/14 15:30] Monty Linden: What we are interested in is the ability of viewers (SL and TPV) [2013/03/14 15:31] Henri Beauchamp: Monty: will there be any update to the httpcore library or is the current one suitable for testing keepalive & stuff in those sims already ? [2013/03/14 15:31] Monty Linden: and scripts to recover from these errors. [2013/03/14 15:31] Monty Linden: Such enforcement policies, if they can be tolerated, might [2013/03/14 15:31] Monty Linden: allow other limits to be increased. But only if we trust [2013/03/14 15:31] Monty Linden: the ability of external software (viewers, scripts) to recover. [2013/03/14 15:31] Monty Linden: (reading chat) [2013/03/14 15:31] Rex Cronon: how many keep-alive connections will the viewer use? [2013/03/14 15:32] Monty Linden: Henri, current one is fine [2013/03/14 15:32] Rex Cronon: min/max? [2013/03/14 15:32] Monty Linden: what was released with SL 3.4.3 will take advantage of this [2013/03/14 15:32] Monty Linden: the viewer isn't really constrained yet [2013/03/14 15:32] Monty Linden: it discovers [2013/03/14 15:32] Monty Linden: and the servers are dynamic in their response to conditions [2013/03/14 15:33] Monty Linden: the difference is that 203 and 203H regions disconnect after completing requests which [2013/03/14 15:33] Monty Linden: looks like traditional behavior [2013/03/14 15:33] Monty Linden: 203A will slap down a connection before it can make a request [2013/03/14 15:33] Monty Linden: I'll be data gathering behind the scenes but what [2013/03/14 15:34] Monty Linden: happens on the outside I can't see. [2013/03/14 15:34] Monty Linden: Want to hear anecdotes. [2013/03/14 15:34] Monty Linden: See log files. [2013/03/14 15:34] Monty Linden: Get impressings. [2013/03/14 15:34] Henri Beauchamp: Where can we post the logs ? [2013/03/14 15:34] Monty Linden: Yuzuru, you should use TextureTest2 and TextureTest2H for your [2013/03/14 15:34] Maestro Linden: What's the best way for them to reach you for feedback? [2013/03/14 15:34] Monty Linden: UDP/TCP comparison. [2013/03/14 15:34] Monty Linden: I'm flexible. [2013/03/14 15:35] Monty Linden: whatever is fast/convenient for you. [2013/03/14 15:35] Monty Linden: email to monty@ [2013/03/14 15:35] Monty Linden: jira [2013/03/14 15:35] Monty Linden: (grr) [2013/03/14 15:35] Monty Linden: I've even been spending time in the forums lately. [2013/03/14 15:35] Script & Memory Use Scale Counter: Total Scripts: 0 Total Memory: 0k [2013/03/14 15:35] Script & Memory Use Scale Counter: Congratulations! Script weight under 3 mb. [2013/03/14 15:35] Monty Linden: When testing 203A, I'm less interested in the errors. [2013/03/14 15:36] Monty Linden: I guarantee you will get a flood of them. [2013/03/14 15:36] Nal (nalates.urriah): That's brave [2013/03/14 15:36] Monty Linden: (See notes on wiki.) [2013/03/14 15:36] Monty Linden: It is the ability of viewers and scripts to recover that is interesting. [2013/03/14 15:36] Monty Linden: 203A will underperform, that is intentional. [2013/03/14 15:36] Monty Linden: I'm using the forum to develop my patience [2013/03/14 15:37] Willow Wilder: good luck with that [2013/03/14 15:37] Monty Linden: that's the basics [2013/03/14 15:37] Monty Linden: questions, comments, criticisms? [2013/03/14 15:37] And all I got was this lousy DN (tankmaster.finesmith): working with inefficient code isnt enough? [2013/03/14 15:37] And all I got was this lousy DN (tankmaster.finesmith): :D [2013/03/14 15:37] Monty Linden: The challenge in this has been to back up the server [2013/03/14 15:38] Monty Linden: side and get it pointed in another direction without having [2013/03/14 15:38] Monty Linden: to knock down performance during a transition period. [2013/03/14 15:38] Monty Linden: I'm still not confident. [2013/03/14 15:38] Monty Linden: Aditi will tell me something but the full-grid holistic [2013/03/14 15:38] Monty Linden: behavior is another thing. [2013/03/14 15:38] Monty Linden: TPVs, HTTP-In, griefing, Mesh [2013/03/14 15:39] Monty Linden: beyond my abilitiy to simulate or predict so this is our [2013/03/14 15:39] Monty Linden: chance to find anything startling before RC. [2013/03/14 15:40] Rex Cronon: what do u think that is most likely to go wrong? [2013/03/14 15:40] Monty Linden: Expect sandbox and mesh regions to show up. [2013/03/14 15:40] Monty Linden: we will announce. [2013/03/14 15:40] Monty Linden: the mesh uploader has been making me cry [2013/03/14 15:40] Monty Linden: really [2013/03/14 15:40] Monty Linden: OMG, the thing needs work. [2013/03/14 15:41] Monty Linden: (hey, somebody hijacked my keyboard) [2013/03/14 15:41] Henri Beauchamp: /me chuckles. [2013/03/14 15:41] And all I got was this lousy DN (tankmaster.finesmith): thats what she said [2013/03/14 15:42] Monty Linden: any thing more? I know everyone wants to break the avatar oven. [2013/03/14 15:43] Monty Linden: Rex: excessive 503 maybe [2013/03/14 15:43] Lucia Nightfire: get out of GM Maestro, lol [2013/03/14 15:43] Hope Dreier: sunshineLsL? [2013/03/14 15:43] Monty Linden: Inabilitiy to connect to HTTP services. [2013/03/14 15:43] Monty Linden: HTTP-In needing to retry more than usual. [2013/03/14 15:43] Rex Cronon: in rl when u bake something, it something it has very good chances of getting burned. i hope that won't happen with baked textures;) [2013/03/14 15:43] Monty Linden: (Those are my candidates for problems.) [2013/03/14 15:44] Rex Cronon: it sometimes has very* [2013/03/14 15:46] Rex Cronon: now. if u can't connect to http services that means no textures will download. right? are prims/sculpties/meshes affected too? [2013/03/14 15:46] Henri Beauchamp: No, there's a fallback to UDP fetches [2013/03/14 15:47] Maestro Linden: For textures, yes [2013/03/14 15:47] Maestro Linden: No fallback for mesh [2013/03/14 15:47] Henri Beauchamp: And prims/scuplties/meshes do not yet use the new HTTP core [2013/03/14 15:47] Kennylex Luckless: How late was I to this meeting? [2013/03/14 15:47] Monty Linden: sculpties and meshes, yes [2013/03/14 15:47] Maestro Linden: 47min [2013/03/14 15:48] Whirly Fizzle: Mesh renders with HTTP textures disabled though. Does mesh ignore that setting in the viewer? [2013/03/14 15:48] Monty Linden: but also inventory (scary), display names, tp, other functions [2013/03/14 15:48] Monty Linden: mesh is always http [2013/03/14 15:48] Monty Linden: no other path [2013/03/14 15:48] Henri Beauchamp: Yes, but it's standard LLCurl, not httpcore, Monty... [2013/03/14 15:49] Monty Linden: today [2013/03/14 15:49] Rex Cronon: if this doesn't work right it can be a dissa [2013/03/14 15:49] Henri Beauchamp: So, no keepalive [2013/03/14 15:49] Rex Cronon: disaster* [2013/03/14 15:49] Lucia Nightfire: [15:48:56] llCastRay() test (AGENTS): e1a51880-d7b5-4c00-800d-91664f5b84c0|<202.098000, 199.365500, 33.494840>|1 castray hits Lindens in GM, nice info [2013/03/14 15:49] Monty Linden: actually, mesh is asking for keepalives [2013/03/14 15:49] Monty Linden: I had to do extra work to prevent them from being granted [2013/03/14 15:49] Henri Beauchamp: With LLCurl ? [2013/03/14 15:49] Monty Linden: the reason being that mesh will launch too many concurrent [2013/03/14 15:50] Monty Linden: connections and it is absolute death to services, consumer [2013/03/14 15:50] Monty Linden: routers and other infrastructure. [2013/03/14 15:50] Monty Linden: Yeah, llcurl asks for keepalives. [2013/03/14 15:50] Rex Cronon: why does it need keep alive. once the viewer gets the mesh, is not like u can edit it in world [2013/03/14 15:50] Monty Linden: Non-mesh, non-texture code that uses http will actually get a boost from this. [2013/03/14 15:51] Monty Linden: keepalive is about getting the next (of 100's or 1000's of things). [2013/03/14 15:51] Monty Linden: and after that, supporting pipelining. [2013/03/14 15:51] Monty Linden: but that's the future [2013/03/14 15:52] Henri Beauchamp: What about SPDY ? [2013/03/14 15:53] Monty Linden: a future future [2013/03/14 15:53] And all I got was this lousy DN (tankmaster.finesmith): IPV6? :P [2013/03/14 15:53] Henri Beauchamp: /me chuckles. [2013/03/14 15:53] Monty Linden: there's no such thing [2013/03/14 15:54] Monty Linden: if it doesn't go through a wrt54g, it isn't real [2013/03/14 15:54] And all I got was this lousy DN (tankmaster.finesmith): lol [2013/03/14 15:54] Kennylex Luckless: wrt54gl? [2013/03/14 15:54] Maestro Linden: Hm, making services IPv6 only would eliminate most of our crappy router problems.. :P [2013/03/14 15:55] Monty Linden: or DECnet [2013/03/14 15:55] Monty Linden: that would fix it too [2013/03/14 15:55] Hope Dreier: LOL [2013/03/14 15:55] And all I got was this lousy DN (tankmaster.finesmith): hehe [2013/03/14 15:55] Hope Dreier: require full GOSSIP [2013/03/14 15:56] Monty Linden: pile-on? [2013/03/14 15:56] Maestro Linden: Alright, we should probably wrap things up, so that people have a chance to set up for the SSB pile-on [2013/03/14 15:56] Nal (nalates.urriah): yes [2013/03/14 15:56] And all I got was this lousy DN (tankmaster.finesmith): SSA! [2013/03/14 15:56] Rex Cronon: cool. so u can run sl through a wrt54gl. i am glad ll endorses it;) [2013/03/14 15:56] Nyx Tester: alright! everyone ready? :) [2013/03/14 15:56] Maestro Linden: Next week, Kelly will explain how I have a 0 script AO on my avatar [2013/03/14 15:56] Hope Dreier: Yes [2013/03/14 15:57] And all I got was this lousy DN (tankmaster.finesmith): thx for your time and info, monty [2013/03/14 15:57] Willow Wilder: ready [2013/03/14 15:57] Nal (nalates.urriah): O.O [2013/03/14 15:57] Nyx Tester: if you have the right viewer running right now, TP over to sunshineSLS region - my clone will meet you over there [2013/03/14 15:57] Inara Pey: Thanks, Monty [2013/03/14 15:57] Maestro Linden: should we clear cache and relog there directly nyx? [2013/03/14 15:57] Monty Linden: yw, all [2013/03/14 15:57] Nal (nalates.urriah): I'm relogging then there [2013/03/14 15:57] Maestro Linden: Sounds good [2013/03/14 15:57] Nyx Tester: if you've cleared cache recently you should be fine. [2013/03/14 15:57] Nyx Tester: if not, clear cache and relog [2013/03/14 15:57] Rex Cronon: tc everybody and have a fine day