Talk:PRIM ALPHA MODE

From Second Life Wiki
Revision as of 02:11, 18 September 2014 by Winter Ventura (talk | contribs) (Once set, can't revert PRIM_ALPHA_MODE to classic behavior - no idea how to add to "Caveats" section.)
Jump to navigation Jump to search

The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason). Maestro Linden 15:18, 20 June 2014 (PDT) Never mind - fixed it by restarting from scratch. Maestro Linden 16:32, 20 June 2014 (PDT)

I'll probably have time this summer to rebuild the PrimParams documentation (that would make it easier to edit). -- Strife (talk|contribs) 18:36, 20 June 2014 (PDT)


Once set, can't revert PRIM_ALPHA_MODE to classic behavior

Currently there is no way to revert these behaviors to 'default'... that is there's no setting that tells the viewer to use "Blend" when a texture has an alpha mask, and "None" when it doesn't. I've created a Jira: https://jira.secondlife.com/browse/BUG-7306 requesting the creation of a PRIM_ALPHA_MODE_DEFAULT flag that would revert the affected faces to the classic behavior, but I can't figure out how to add this information to the caveats or section of this page. Winter Ventura 02:11, 18 September 2014 (PDT)