Play and Loop Sound

From Second Life Wiki
Revision as of 07:32, 25 January 2015 by ObviousAltIsObvious Resident (talk | contribs) (<lsl> tag to <source>)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

What does this mean?

This is a very short and simple script. Just put it in an object along with a sound and it will loop the sound over and over again.

Let's see the script then!

Okay, here we go :D.

//Bella all the way xD
//

default
{
    state_entry()
    {
        llLoopSound(llGetInventoryName(INVENTORY_SOUND,0), 1.0);
    }
}