FindScreenWidth
Revision as of 15:41, 3 February 2023 by Gwyneth Llewelyn (talk | contribs) (Replaced <source> with <syntaxhighlight>; restyled the code to be more in line with the 'standard' way of writing code on the SL Wiki)
The script below will give the width of the screen in meters by touching anywhere on the visible face, given that the prim is a box with zero rotation and attached at one of the corner HUD attachment points.
//Find Screen Width
//By Darwin Recreant
default
{
touch_start(integer total_number)
{
vector scale = llGetScale();
vector off_point = llGetLocalPos();
vector face_pos = llDetectedTouchST(0);
vector screen_pos = llDetectedTouchPos(0);
float screen_width = ((face_pos.x - .5) * scale.y - off_point.y + screen_pos.y) * 2;
llOwnerSay((string)screen_width);
}
}