Talk:LlMoveToTarget

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Revision as of 17:31, 17 June 2023 by Gwyneth Llewelyn (talk | contribs) (→‎Huh! Now that's an example I wouldn't follow...: new section)
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Huh! Now that's an example I wouldn't follow...

At least until the date of writing this message, the current example is excellent for bringing a laggy simulator down to its knees :-)

What, 'wait a bit for the simulator server turn all the prims in a potentially large object physical' — gosh, how big was the object used to test this script?!

Search for the owner with an all-around sensor, triggered every second?! Ouchie...

And then, well, move this behemoth a tiny bit, and restart again...

There are notoriously much better ways of accomplishing the same result, mind you, and these are even published on this wiki!

So... this is the kind of 'example' that should only be run if you're the sole owner of an entire private island, with nobody else around; or, well, testing the functionality of OpenSimulator on your own grid.

Anything else warrants an abuse report for excessive consumption of resources!

That's just my humble, uninformed opinion, of course. Maybe, these days, LL has improved their tech so much that a script such as this 'example' will not affect the region simulator as it did in ancient times...

Gwyneth Llewelyn (talk) 18:31, 17 June 2023 (PDT)