Talk:Default Avatar Movement Speeds

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Revision as of 07:57, 2 April 2024 by Peter Stindberg (talk | contribs) (→‎Benchmarked? Or hard-coded?: Corrected link to Canny)
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Benchmarked? Or hard-coded?

@Mona Eberhard has posted on the new feedback portal quite different values:

Walk mode (SL/RL) Speed in Metres Per Second (m/s) Speed in Kilometres Per Hour (km/h)
SL default 3.2 11.52
RL average 1.33 4.8
RL brisk 1.5 5.4
RL fast 1.75 8.3
RL slow 0.5 1.8
Run mode (SL/RL) Speed in Metres Per Second (m/s) Speed in Kilometres Per Hour (km/h)
SL default 5.12 18.432
RL jog 1.8 6.48
RL average 2.5 9
RL fast 3.5 12.6
RL sprint 7.5 27
Swim mode (SL/RL) Speed in Metres Per Second (m/s) Speed in Kilometres Per Hour (km/h)
SL default (unknown) (unknown)
RL slow 1 3.6
RL brisk 1.5 5.4
RL fast 2 7.2

My question, therefore, is how the data presented on this page was collated for the SL Wiki:

  • Is it something hard-coded somewhere? (one presumes that a snippet can be extracted from the viewer's open-source code showing the built-in values)
  • If not: then, what measurements have been made, using which techniques, to come up with the numbers presented here?
  • And, of course, are these still reproductible, within a small margin of error? There used to be quite a lot of QA templates here on the SL Wiki; was there ever one checklist to establish a procedure to calculate if those speeds are within the expected margin of error?

Because otherwise I cannot account for the huge discrepancy between Mona's tests and the values presented here...

Gwyneth Llewelyn (talk) 18:57, 1 April 2024 (PDT)