Talk:Sculpted Prims: Sculpt Maps and Textures
Revision as of 05:04, 3 May 2007 by Strife Onizuka (talk | contribs)
... are these "surface normal" images the same as "sculpt textures"? The description of RGB-->XYZ suggests otherwise... --> davan camus
I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac
I do not believe that this is a valid conversion as it doesn't use the entire image (shouldn't have black areas). -- Strife Onizuka 06:04, 3 May 2007 (PDT)