Self-Destruction
Revision as of 17:42, 6 August 2007 by Mrzebra Arai (talk | contribs)
Change the number in llSetTimerEvent(30.0) to set the time, in seconds, that it will take for the object to disappear.
Script
// Davada Gallant (John Girard), WWIIOLers // 30-second self destructor default { state_entry() { //upon creation, immediately start the timer ''llSetTimerEvent(30.0)''; } //once the timer ticks off, kill the object timer() { llDie(); } }