Image Pipeline
Revision as of 11:09, 3 September 2007 by Steve Linden (talk | contribs) (New page: == Overview == * The Image Pipeline refers to the pipeline for fetching images for use as textures or in the User Interface. * The image pipeline consists of the following steps: ** Reques...)
Overview
- The Image Pipeline refers to the pipeline for fetching images for use as textures or in the User Interface.
- The image pipeline consists of the following steps:
- Request for image data
- Retrieval of image data from the local cache if available
- Retrieval of image data from the system if required
- Decompression of the image data into texture data for use by the graphics system
System Overview
Local Texture Caching
- See Texture Cache
Simulator Pipeline
- The current system for fetching images from the servers goes through the simulator using UDP.
- This system is not well documented and will be replaced by the HTTP Image Pipeline