User:Andrew Linden/Office Hours/2009 03 17
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Revision as of 15:53, 9 April 2009 by Andrew Linden (talk | contribs) (formatted with Zero's perl script)
Transcript of Andrew Linden's office hours:
[11:00] | Moon Metty: | hello Andrew :) |
[11:00] | Kitto Flora: | Hi Andrew |
[11:00] | Andrew Linden: | hello everyone |
[11:01] | Moon Metty: | nice hat Rex! |
[11:01] | Rex Cronon: | hello everybody |
[11:01] | Andrew Linden: | hrm... I'm all decked out in St. Patty's greenery in RL, but nothing here |
[11:01] | Rex Cronon: | thank:) |
[11:01] | Moon Metty: | ahhh, st Patrick's day |
[11:01] | Moon Metty: | that's not really a tradition in holland |
[11:01] | Rex Cronon: | :) |
[11:02] | Rex Cronon: | u don't have to be irish to celebrate:) |
[11:02] | xstorm Radek: | i did not do it what ever it was *GIGGLES* :)Andrew Linden 23:53, 9 April 2009 (UTC) |
[11:02] | Arawn Spitteler gave you St Patick's Bear. By Till..........Just wear.. | |
[11:02] | xstorm Radek: | are we going to sit ? |
[11:02] | xstorm Radek: | hi open |
[11:03] | Moon Metty: | hey Storm :) |
[11:03] | xstorm Radek: | hi Moon |
[11:03] | Andrew Linden: | wow, my first blingy |
[11:03] | Arawn Spitteler'd like Andrew to sit at the booth, or read http://jira.secondlife.com/browse/SVC-3945 | |
[11:03] | Moon Metty: | hi Arawn ! |
[11:03] | Yann Dufaux: | heya Simone!!! :)) |
[11:04] | xstorm Radek: | i had a sim crash running my sculpty tool |
[11:04] | Yann Dufaux: | i'm appy of see you! :) |
[11:04] | xstorm Radek: | it was fun |
[11:04] | Kitto Flora: | Works for me |
[11:04] | Andrew Linden: | Where is the booth Arawn? |
[11:04] | Andrew Linden: | ah, the green thing |
[11:04] | Rex Cronon: | u have 2 rotate it a little:) |
[11:04] | Yann Dufaux: | Simon, oups sorry!! LOL |
[11:05] | Simon Linden: | ah, I was wondering where Simone was :) |
[11:05] | Andrew Linden: | ok, I'll try to sit on the booth. The outer edge I take it? |
[11:05] | Yann Dufaux: | Hehehe |
[11:05] | xstorm Radek: | he he he he |
[11:05] | Arawn Spitteler: | You're able to sit? I wasn't |
[11:06] | Yann Dufaux: | i,m habitued to see simone, and noelle with CT project :) |
[11:06] | Keith Tungsten: | keith tungsten |
[11:06] | Andrew Linden: | something is standing me up again |
[11:06] | Arawn Spitteler: | Did someone take a copy? |
[11:06] | xstorm Radek: | yes 7 time |
[11:07] | Arawn Spitteler: | We get stood, when someone takes a copy, but Sitting seems to've become a problem, in 1.25.6; I don't know if it's a sim dependant problem |
[11:07] | xstorm Radek: | hi |
[11:07] | xstorm Radek: | :-) |
[11:07] | Rex Cronon: | hi |
[11:07] | Andrew Linden: | oh right... taking a copy would unsit. I should fix that. |
[11:07] | xstorm Radek: | hi Stev come have a chair |
[11:07] | Arawn Spitteler: | For all I know, Sim Lag could be blocking hte ray casting. |
[11:07] | Yann Dufaux: | hello andrew :) |
[11:08] | Andrew Linden: | No, ray casting shouldnt be affected by ray casting. |
[11:08] | Andrew Linden: | Note, one change post Havok4 is that you tend to sit closer to where you actually clicked on the object |
[11:08] | Morgaine Dinova: | And that works very well too |
[11:09] | Andrew Linden: | so if you take care with where you click you should be able to sit where you actually want |
[11:09] | Andrew Linden: | but if you're sloppy and just click the object you may get oriented funny |
[11:09] | Moon Metty: | when exactly is a surface not suitable to sit on? |
[11:09] | Keith Tungsten: | mocha |
[11:09] | Andrew Linden: | the "find a place to sit" code searches for an edge to sit on |
[11:09] | Andrew Linden: | so you'll probably sit on the edge closest to where you clicked. |
[11:09] | Morgaine Dinova: | I think those should be separate actions: sit(), and sitAtSelectedPosition() |
[11:09] | Simon Linden: | Keith - you gotta go back to the platform for the next clues |
[11:10] | xstorm Radek: | Keith the clues are very plane |
[11:10] | Andrew Linden: | Announcements... do we have any? |
[11:11] | Arawn Spitteler: | SVC-3945, I think it is, shows something borked in Sit, with 1.25.6. It seems more variable than in 1.25.0, on which I filed SVC-3411 |
[11:11] | Arawn Spitteler: | http://jira.secondlife.com/browse/SVC-3945 |
[11:11] | Andrew Linden: | The only thing I've got to announce is that I'm still working on "object-parcel collision query" stuff for allowing land owners to be able to return stuff that overlaps their parcel. |
[11:12] | Arawn Spitteler: | Make the parcel a virtual object? |
[11:12] | Andrew Linden: | I think we may indeed have an override for "Linden Content", such that some Linden owned content is not returnable. |
[11:12] | Andrew Linden: | Not 100% sure. That is still in discussion. |
[11:12] | Simon Linden: | I had some info on 1.26 and the beta grid ... we had a few fixes applied over the weekend and yesterday, so it should be running OK there now |
[11:13] | Andrew Linden: | but someone pointed out that Luna currently uses small parcels loaned out to Residents, while the mall is Linden owned. |
[11:13] | Morgaine Dinova: | Andrew: how about making the non-returnable set user-defineable? |
[11:13] | Moon Metty: | interesting Simon |
[11:13] | Kitto Flora: | Depends how nasty the Linden ROW neighbors are |
[11:13] | Kitto Flora: | If they get antsy - a lotta linden content could need rebuilding |
[11:13] | Andrew Linden: | Morgaine, I'm adding a per-region switch on the "return on overlap" feature. |
[11:14] | Morgaine Dinova: | Sure, but I meant, instead of treating Linden context as special, make the set extensible. |
[11:14] | Andrew Linden: | Simon, are there recent bug fixes to discuss in server-1.26? |
[11:14] | Morgaine Dinova: | And just populate the set with Linden only by default |
[11:15] | Andrew Linden: | I would expect estate owners to want an "Estate content" override flag. |
[11:15] | Kitto Flora: | More work for group flags? |
[11:16] | Andrew Linden: | I think there was some bug about estate access lists or groups that were messed up in server-1.26. That was fixed this morning. |
[11:16] | Arawn Spitteler: | Linden Content would generally be Linden as Estate Officer, as opposed to Linden as Parcel Owner or Linden as Server or Grid Owners |
[11:16] | Simon Linden: | I don't know where the bug fix or release notes for 1.26 are, I'll ping someone and ask.... |
[11:16] | Andrew Linden: | Alas, there is a special hard-coded whitelist of Linden's whose objects are "Linden Content" |
[11:17] | Andrew Linden: | I wonder if that whitelist is active in private estates... I'll have to check. |
[11:17] | Simon Linden: | http://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Beta_Server/1.26 |
[11:17] | Andrew Linden: | But Governor Linden, and others who have built content for Linden in the past are on that list. |
[11:17] | Kitto Flora: | Andrew: does that linden list work by owner's name? |
[11:17] | Yann Dufaux: | i have tested an thing about other bugs yesterday, but i don,t know where is fixed ^^ |
[11:18] | Andrew Linden: | We should probably move all of their content to be owned by Governor (and Cyan Linden for Teen SL) and then clear out that big long whitelist. |
[11:18] | Andrew Linden: | Kitto, the whitelist works by owner_id, so it is a list of their id's. |
[11:18] | Kitto Flora: | THousands of objects? |
[11:18] | Arawn Spitteler: | Isn't the Governor a Waldo? |
[11:19] | Kitto Flora: | I have been looking at stuff on Linden Land - group Maintainance - and the object owners are a whole array of Lindens. |
[11:19] | Kitto Flora: | The objects are in group Maintenance of course |
[11:20] | Morgaine Dinova: | Array of Lindens is all well and good, but we wants arrays in LSL :-) |
[11:20] | Andrew Linden: | I think that whitelist is something that needs to be cleaned up eventually, but not too high priority. |
[11:21] | Arawn Spitteler'd lik to expand the Access Lists, to allow and deny group and country buyilds, mostly so that merchants won't need more than 25 groups | |
[11:21] | Andrew Linden: | Arrays in LSL. I'd much rather have a llpython version of the scripting language. It would have arrays be default. |
[11:21] | Kitto Flora: | Seing how long it takes anything in infrastructure to get fixed - even when severly broken, that could take centuries. |
[11:21] | Morgaine Dinova: | Andrew++ |
[11:21] | Andrew Linden: | Indeed Kitto. |
[11:21] | Andrew Linden: | Although if you believe some of the futurists we should hit the singularity before 2050. |
[11:22] | Morgaine Dinova: | You can't hit the singularity, by definition ;-) |
[11:22] | Arawn Spitteler: | Is thee a way of searching the objects of a particular owner? It sounds like a good map feature, for lost balloon vehicles. |
[11:22] | Kitto Flora: | Really! Humm - taht would prove that motion exceeding lightspeed is possible! |
[11:22] | Rex Cronon: | arrays are such a simple structure, but so hard to implement? |
[11:22] | Kitto Flora: | Not here though - you'd crash first :) |
[11:23] | Andrew Linden: | Well.. you can hit the singularity under one theory... it just means the theory breaks down and you need a new more correct one. |
[11:23] | Arawn Spitteler: | Light travels at the speed of Space Creation, and actually has a wide variable |
[11:23] | Morgaine Dinova: | Nah, trivial to implement, I've done it in several languages. And Don Linden had arrays already working in LSL, 3 years ago. But that's how things happen in LL, projects mysteriously get dropped. |
[11:23] | Andrew Linden: | So if the paradigm shift is big enough then it is a singularity from the initial theory. |
[11:24] | Kitto Flora: | Are you talking singularity - as in black-hole? |
[11:24] | Andrew Linden: | Hrm... I don't remember Don's arrays, but I'd believe that he had them worked out. |
[11:24] | Andrew Linden: | I'll ask him what happened. |
[11:24] | Morgaine Dinova: | Kitto: nah, the futurist singularity, as in Vernor Vinge |
[11:25] | Simon Linden: | As in Skynet's TP problems are solved, and it takes over? |
[11:25] | Andrew Linden: | Actually, I was talking singularities in general. Black holes and infinite masses of electrons in early QED |
[11:25] | Morgaine Dinova: | Heh |
[11:25] | xstorm Radek: | *GIGGLES* :)Andrew Linden 23:53, 9 April 2009 (UTC) |
[11:26] | Arawn Spitteler doesn't recall if an object would actually slow to the speed of light, when falling into a black star, but seems to recall the experiments used to be a lot of fun: are we talking about AD2012? | |
[11:26] | xstorm Radek: | then you get sucked in by it |
[11:26] | Andrew Linden: | The rule of thumb is... if you ask a theory a question and it answers you with a singularity, then you have a bad theory. |
[11:26] | Moon Metty: | :) |
[11:26] | Morgaine Dinova: | As happened with all attempts to unify the other forces with gravity. |
[11:26] | Kitto Flora: | The problem here is more about the singularity of group permissions |
[11:27] | Morgaine Dinova: | :-) |
[11:27] | Andrew Linden: | Er... nto a "bad" theory, but one that breaks down. You need a better theory to answer the question. |
[11:27] | Keith Tungsten: | That would be " is happening" as grvity is still not unified. |
[11:27] | Arawn Spitteler: | Gravity is simply a gradient of retardation around administrators and other cumbersome objects |
[11:27] | Andrew Linden: | But, on to SL matters... anyone have questions or issues? |
[11:27] | Moon Metty: | what's happening with emails? |
[11:27] | Kitto Flora: | Maybe andrew's Linden Encroachment problem and an emerging multi-sim vehicle problems could be dealt with by the same solution? |
[11:28] | Arawn Spitteler wonders how to conjoin SVC-3945 wiht SVC-22 | |
[11:28] | Morgaine Dinova: | Wow, 22? |
[11:28] | Andrew Linden: | SVC-22 is a region crossing bug, as I recall. |
[11:28] | Simon Linden: | I'd like to mine the office hour transcripts someday and chart how long it takes SVC-22 to come up :) |
[11:28] | Arawn Spitteler: | Could SVC-22 be handled, if encroaching objects were allowed the time to prove themselves non-temp? |
[11:30] | Andrew Linden looks up SVC-22 to refresh his memory. | |
[11:30] | Simon Linden: | "Parcel restrictions inappropriately applied to vehicles on border crossings." |
[11:30] | Andrew Linden: | Yeah, the problem is that the parcel restrictions in the other region are not transferred properly to the current region. |
[11:31] | Andrew Linden: | So there is a check that needs to be done on the simulator before the vehicle + avatar crosses, but the simulator doesn't even have the information that it needs for the logic. |
[11:31] | Andrew Linden: | So we have to add that info to some message, or add a new communication message, and then add the logic. |
[11:32] | Moon Metty: | it's not something that is updated often |
[11:32] | Moon Metty: | only on the connecting of the regions |
[11:32] | Kitto Flora: | The sim needs a table of data about what lies beyond its borders? |
[11:32] | Arawn Spitteler: | It seems the avatar is the only datum that knows of the sitting relationship. |
[11:33] | Andrew Linden: | yeah, the access info can change, and we'd have to catch that event and update across the border, or else just retransmit the info at some interval |
[11:33] | Kitto Flora: | Sounds like a sim needs to build a table about perms at its border lines |
[11:33] | Kitto Flora: | and adjoing sims need to read that |
[11:33] | Andrew Linden: | In short, I could fix it if I had time to devote to it. |
[11:34] | Morgaine Dinova: | Sitting is such a bizarre concept. I really don't know how we're going to get that into the MMOX protocol. |
[11:34] | Morgaine Dinova: | Random action on object I guess, non-portable. |
[11:35] | Arawn Spitteler doesn't want to open this page but, is the lsl_guide lost? \ http://wiki.secondlife.com/wiki/Talk:LSL_Portal#LSL_Guide_lost | |
[11:35] | Andrew Linden: | here's an issue... what do you think about L$0 transactions? Should L$0 transactions be allowed? Do they have utility? |
[11:35] | xstorm Radek: | LSL is old script will it matter ? |
[11:36] | Arawn Spitteler: | L$0 Purchases are used to deistribute freebies, and class packs |
[11:36] | xstorm Radek: | yes please keep L$0 |
[11:36] | Moon Metty: | the ability to pay 0L$ ... |
[11:36] | Kitto Flora: | L$0 transactions are the only way for residents to transfer in-world assets |
[11:36] | Andrew Linden: | Someone added an internal jira to disallow L$0 transactions |
[11:36] | xstorm Radek: | what ? |
[11:36] | Moon Metty: | o_O |
[11:36] | Andrew Linden: | I think there is a debate going on about it... but they aren't carrying it out in the comments of the bug. hrm. |
[11:36] | xstorm Radek: | thats crazy |
[11:36] | Morgaine Dinova: | Andrew: I'm pretty sure $0 currency exchanges are going into a generic MMOX protocol, so you'd better keep them :-) |
[11:37] | xstorm Radek: | inder what grounds ? |
[11:37] | Kitto Flora: | And LSL-guide download - *NEVER* used it -always used the web-accessed stuff |
[11:37] | Rex Cronon: | money linden:) |
[11:37] | Arawn Spitteler: | The ability to pay L$0 is only a problem, because only 3rd Party Viewers would kknow about the possibility. It should probably be mentioned in the Wikis |
[11:37] | Kitto Flora: | It was waste of d/l space |
[11:37] | Andrew Linden: | Didn't we remove the downloaded LSL guide already? |
[11:37] | Opensource Obscure: | you did. |
[11:37] | xstorm Radek: | they have no real base for having it removed |
[11:38] | Morgaine Dinova: | Zero is the only value that is portable across currencies </chuckle> |
[11:38] | Andrew Linden: | Yeah, that is what I thought. James Linden did that. |
[11:38] | Opensource Obscure: | http://svn.secondlife.com/trac/linden/changeset/1392 - http://www.nabble.com/The-LSL-Guide-Is-Dead-td20231831.html |
[11:38] | xstorm Radek: | :-S |
[11:38] | Arawn Spitteler: | I've still got an LSL Guide, but it might be from previous downloads |
[11:38] | Opensource Obscure: | here's an out-of-date mirror http://www.caledonian.ac.uk/cuthere/lsl_guide.html |
[11:38] | Kitto Flora: | http://www.lslwiki.net/lslwiki/wakka.php?wakka=HomePage <--- Best LSL guide |
[11:38] | Opensource Obscure: | i never i used but i thought an 'official' documentation was cool to have. |
[11:39] | Andrew Linden: | Ok, so what are the main reasons for keeping L$0 transactions? I'll list your arguments in the discussion. |
[11:39] | Opensource Obscure: | is it up-to-date, Kitto? |
[11:39] | xstorm Radek: | yes it is |
[11:39] | Kitto Flora: | Yes |
[11:39] | Kitto Flora: | AFAIK |
[11:39] | xstorm Radek: | yes please |
[11:39] | Moon Metty: | what is the main reason for removing 0L$ transactions? |
[11:39] | Andrew Linden: | Let me check... |
[11:40] | Arawn Spitteler: | Pay L$0 could be useful, if the Viewers could use them. |
[11:40] | Morgaine Dinova: | Andrew: token currency exchange to update virtual wallets with peer names |
[11:40] | Kitto Flora: | L$0 transactions are the *ONLY* way for residents to transfer ownership of in-situ content. |
[11:40] | Arawn Spitteler: | Touch for instructions; Pay L$0 for gifts |
[11:40] | xstorm Radek: | thats right |
[11:40] | Andrew Linden: | Woops, I followed the wrong link. There is a long discussion ensuing in the comments. |
[11:40] | Kitto Flora: | Or is the proposal that it must be a L$1 transaction? |
[11:40] | xstorm Radek: | *GIGGLES* :)Andrew Linden 23:53, 9 April 2009 (UTC) |
[11:40] | Arawn Spitteler'd like a Buy event, to help with accounting | |
[11:40] | Morgaine Dinova: | Andrew: credit card companies already use token value charging to check that a card "works" |
[11:41] | Morgaine Dinova: | So it's important for interop |
[11:41] | Andrew Linden: | Here is the opening argument: |
[11:41] | Andrew Linden: | A L$0 payment isn't meaningful, and can only really tickle LSL bugs. For example, there is a common rental box that tells users to set the quarterly and annual rates to L$0 to "disable" them. You can guess what the buggy script does here. |
[11:41] | xstorm Radek: | not true |
[11:42] | xstorm Radek: | i see it on account data |
[11:42] | xstorm Radek: | and account history |
[11:42] | Arawn Spitteler: | I can't seem to give you nothing, as a pay option, but I understand that's a Viewer Limitation. Could someone link that SVC to a New Feature for the Browser? |
[11:42] | Morgaine Dinova: | I think it's totally meaningful. No less meaningful than two transactions for the same amount in opposite directions. |
[11:42] | xstorm Radek: | plus xstreet use it all the time |
[11:42] | Kitto Flora: | I do not recall ever seeing a LSL bug in 0$ transactions |
[11:42] | Andrew Linden: | I think scripts can currently send L$0, but the default SL viewer does not allow sending L$0... it just drops such transactions as no-ops (I believe). |
[11:42] | xstorm Radek: | nope |
[11:42] | Arawn Spitteler: | Until it's cdocumented, it's a security issue, but sellers should already be examining whether the offering is sufficient |
[11:43] | xstorm Radek: | no bug just bad programmers |
[11:43] | Rex Cronon: | why is a issue? |
[11:43] | Kitto Flora: | A L$0 transaction is a 'free gift' - theres no other way to make an automated free gift |
[11:43] | Kitto Flora: | Er - non-automated |
[11:43] | Morgaine Dinova: | I don't see how x += L$0 can even generate a bug. |
[11:43] | Andrew Linden: | Cg Linden is campaigning that L$0 transactions should be allowed by the viewer. It should be opened as a supported feature. |
[11:44] | Kitto Flora: | Why is someone wasting valuable linden time trying to break a feature that works just fine? |
[11:44] | Andrew Linden: | Here is another argument: |
[11:44] | Andrew Linden: | My argument against adding L$0 support to the viewer (instead of removing it from the server) would be that we encourage people to start habitually accepting whatever is set in a payment dialog. Ten L$0 requests followed by a L$100 is an easy trick. |
[ Show » ] | ||
Soft Linden added a comment - 2009/Mar/17 08:50 AM My argument against adding L$0 support to the viewer (instead of removing it from the server) would be that we encourage people to start habitually accepting whatever is set in a payment dialog. Ten L$0 requests followed by a L$100 is an easy trick. | ||
[11:44] | Arawn Spitteler: | Never a shot wasted in target practice |
[11:44] | Andrew Linden: | oops |
[11:45] | Andrew Linden: | I forgot that copying from jira adds that hidden meta data. |
[11:45] | Moon Metty: | heehee |
[11:45] | Morgaine Dinova: | Andrew: weak argument I think. It applies just as well to many L$1 payments, followwed by L$100 |
[11:46] | Kitto Flora: | Er - is this really about changing the mecanism for what makes the L$0 transaction (sim - v - viewer) ? |
[11:46] | Opensource Obscure: | FWIW personally I think it's convincing |
[11:46] | Andrew Linden: | Yes, someone made that argument already, but really... you're much more likely to refuse a L$1 payment than a L$0 one. |
[11:47] | xstorm Radek: | ok lets put another spin on it |
[11:47] | xstorm Radek: | lets do away with all the free accounts |
[11:47] | Rex Cronon: | if somebody harases u with pyments u mute them:) |
[11:47] | Rex Cronon: | simple solution:) |
[11:47] | Morgaine Dinova: | I don't like exceptions which are not obviously harmful, it's arbitrary. And L$0 is actually useful. |
[11:48] | xstorm Radek: | the 0$L is in line of thinking as the free account system |
[11:48] | Saijanai Kuhn: | well that is annoying. My new password works for logging into the world, but not the wiki. But my old password doesn't work either |
[11:48] | Andrew Linden: | simple logic solutions like that tend to be insufficient, in my experience |
[11:48] | Andrew Linden: | there are often corner cases that they cut out |
[11:48] | Kitto Flora: | Er - is this really about changing the mecanism for what makes the L$0 transaction (sim - v - viewer) ? |
[11:48] | Arawn Spitteler: | File a WEB Jira |
[11:49] | xstorm Radek: | doing away with the $L0 is in turn doing away with the free account system |
[11:49] | Andrew Linden: | Kitto, could you elaborate on that question? Or rephrase it? I'm not sure I understand what you're asking. |
[11:49] | Morgaine Dinova: | Well I agree, remove corner cases wherever possible. I.e make L$0 a normal currency value, everywhere, no exceptions. |
[11:50] | Twisted Laws: | i think 0 payments should be automatic by viewer |
[11:50] | Kitto Flora: | In this discussion about L$0 transactions - there have been mentions of 'doing it in the viewer'... which seems to imply someone really want to move the op from the Sim to the viewer |
[11:51] | Arawn Spitteler: | Would that e in lne with P2P? It might be part of the commercial algorhythm lab |
[11:51] | Morgaine Dinova: | The only problem here seems to be that one viewer has a special case programmed in, totally inappropriately. |
[11:51] | Andrew Linden: | No, we wouldn't move the code that authenticates the money transactions to the viewer. I don't think this is about that. |
[11:51] | Andrew Linden: | However, we are working on moving most (all?) money transactions out of the simulator and into some distributed web services. |
[11:51] | Andrew Linden: | I |
[11:51] | Twisted Laws: | i mean it just doesn't show the dialog |
[11:51] | Andrew Linden: | I've mentioned that project in the past. Internally it is called "Rad Chilies" |
[11:52] | Kitto Flora: | So - give the usefulness of L$0 sales - why does someone want to disable them? |
[11:52] | Morgaine Dinova: | lol |
[11:52] | Rex Cronon: | let me get this straight. somebody made a borked script, and now to fix it u have to remvoe 0L$ transactions. lol |
[11:52] | Andrew Linden: | Only for those reasons I posted. I was just curious to see what you all throught. |
[11:52] | xstorm Radek: | ok the web billing systems is still not that good |
[11:52] | Andrew Linden: | My guess is that eliminating L$0 transactions will not fly... there is already content that relies on it. |
[11:53] | xstorm Radek: | i hate to think of all the new errors that will happen |
[11:53] | Kitto Flora: | Those reasons make no sense to me. The ability to transfer content inworld as a free gift makes huge sense. |
[11:53] | xstorm Radek: | true |
[11:53] | Andrew Linden: | er... by web services I mean a REST-ful protocol that goes over HTTP or something, rather than our legacy UDP messages that the simulator speaks |
[11:54] | Morgaine Dinova: | It won't work for interop either. Interop viewers will certainly remove any special cases like that and treat a currency value of 0 as normal, is my guess. |
[11:54] | Kitto Flora: | Huh? |
[11:54] | xstorm Radek: | no i hope HTTPS |
[11:54] | Andrew Linden: | REST is some category of protocols that have certain qualities. I forget what it stands for. |
[11:54] | xstorm Radek: | not HTTP |
[11:54] | Kitto Flora: | Do transactions use UDP? |
[11:54] | Andrew Linden: | yeah, HTTPS sorry. |
[11:54] | Morgaine Dinova: | Representational State Transfer |
[11:54] | xstorm Radek: | there is no safe way over a HTTP system |
[11:54] | Saijanai Kuhn: | plain ole webpage-like transactions = REST |
[11:55] | Andrew Linden: | I'm going to have to leave at 12:00, since I have a meeting that follows this one. |
[11:55] | Morgaine Dinova: | xstorm: yeah, it's HTTPS |
[11:55] | Andrew Linden: | Anyone have last minute questions or issues they've been saving up? |
[11:55] | Opensource Obscure: | are questions about Camera in-topic here? I'd like a comment about http://jira.secondlife.com/browse/VWR-11781 - request of new feature - option to center the draw distance around the camera, not the avatar |
[11:56] | Morgaine Dinova: | The camera's a mess. I think I'll work on that in Imprudence. |
[11:56] | Opensource Obscure: | oo |
[11:56] | Andrew Linden: | I think VWR-11781 is more to do with what we call the "interestlist" |
[11:56] | Kitto Flora: | Andrew: Please think about ability to add groups to a parcel as 'allowed' objects - that would fix the linden encroachment problem, and also the problems residents get with vehicles. |
[11:56] | Andrew Linden: | which is the logic on the simulator that figures out what info to send |
[11:57] | Andrew Linden: | the viewer far-clip already follows the camera |
[11:57] | Twisted Laws: | changing to camera would introduce all sorts of permissions wars, i think |
[11:57] | Morgaine Dinova: | Too many things coupled together in the camera behaviour, that need factoring out and separately enabling. And the code as a bunch of annoying free camera reset in it, legacy stuff. |
[11:57] | Opensource Obscure: | A problem I found is that if I want to see a whole region with the Flycam, I have to move around my avatar too, because Draw Distance starts from the avatar's position - not the camera's one .. apparently |
[11:57] | Arawn Spitteler: | Is Interest List in the Wiki? |
[11:57] | Andrew Linden: | but if you wander far from your avatar the interestlist doesn't necessarily adjust for relative visibility |
[11:58] | Saijanai Kuhn: | there's a page for it, but its pretty much blank |
[11:58] | Andrew Linden: | no Arawn, the interestlist is some pretty old internal code in the server |
[11:58] | Arawn Spitteler might even have stubbed it | |
[11:58] | Kitto Flora: | Open: Advanced/ Dsable Camera Constraints |
[11:58] | Opensource Obscure: | 'the interestlist doesn't necessarily adjust for relative visibility' -> and do you think this could be changed/improved with a reasonable amount of work? |
[11:58] | Morgaine Dinova: | More controls are needed too, there's no way of using a camera pivot with it moving the center of the screen with it. Pile of things |
[11:58] | Andrew Linden: | Hrm... draw distance could be changed... it should follow the camera I think |
[11:59] | Andrew Linden: | but I would guess that the simulator might not send data that is far away from your avatar. |
[11:59] | Arawn Spitteler: | Extenmsible Draw Distance? |
[11:59] | Opensource Obscure: | no kitto , I already disabled constraints, the problems is objects disappear if you 'fix' the camera and then move your avatar far away |
[11:59] | xstorm Radek: | moving the cam to far from your av may unlink you from your Av and may maker errors |
[11:59] | Opensource Obscure: | i'm going to make a video about this |
[11:59] | Moon Metty: | only in the Z direction drawdistance is used |
[11:59] | Andrew Linden: | (In any case, the topic is certainly within the range of what we cover here) |
[11:59] | Kitto Flora: | Open: OK ... true |
[11:59] | xstorm Radek: | this can even make ghosting |
[11:59] | Moon Metty: | foe smaller objects |
[11:59] | Morgaine Dinova: | Follow another big issue. Really the viewer lags badly in that area. EverQuest's viewer had 5 different camera modes 10 years ago. |
[11:59] | Morgaine Dinova: | Follow is* |
[12:00] | Kitto Flora: | Andrew: Please think about ability to add groups to a parcel as 'allowed' objects - that would fix the linden encroachment problem, and also the problems residents get with vehicles. |
[12:00] | Arawn Spitteler: | Groups as allowed objects? |
[12:00] | Andrew Linden: | I'm not sure I understand what you mean Kitto. |
[12:00] | Andrew Linden: | Do you have a jira proposal somewhere? |
[12:00] | Andrew Linden: | Or perhaps you can send me an email with more details. I've got to run. |
[12:00] | Kitto Flora: | Parcels are in one group |
[12:00] | Andrew Linden: | Thanks for coming everyone. |
[12:01] | Morgaine Dinova: | Thanks Andrew |
[12:01] | Opensource Obscure: | thanks Andrew and Simon |
[12:01] | Opensource Obscure: | bye all |
[12:01] | Rex Cronon: | bye andrew |
[12:01] | xstorm Radek: | i must go too |
[12:01] | Moon Metty: | see you soon Andrew! |
[12:01] | Kitto Flora: | Well - whenever you want it explained... |
[12:01] | Rex Cronon: | bye e3verybody |
[12:01] | Morgaine Dinova: | See you Simon |