Release Notes/Second Life Beta Server/1.27
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Revision as of 16:00, 8 June 2009 by Dante Linden (talk | contribs)
1.27.0.122984 on 2009-06-08
- Changes and Fixes:
- Improved crash reporter
- Miscellaneous internal fixes
1.27.0.122427 on 2009-06-02
- Maintenance fixes to script engine:
- SVC-3120: Collision Events Do Not Trigger (Blocked) with Avatar sitting on physical prim
- Fix to sim crashing script
- SVC-3328: mono script : bad calculated 100*0.9 ==> 89 !
- SVC-3400: Conditional key testing performs differently under Mono
- Fix to NullReference exception caused by stop starting scripts near reset and state change
- Changes and Fixes:
- Reduced the amount of time it takes the back end system to calculate parcel dwell
- Number of cpus the launcher uses for simulators is now configurable on a per class-of-machine basis
- Changes to inventory APIs and back end to improve reliability and performance
- Note: these changes will be enabled in stages.
- Server-side support for baked texture upload capability
- Many back end scalability fixes
- Abandoned land description updated with message indicating the previous owner
- Refined simulator frame profiling logging
- Fix to sim crash in LLInterestList fixed
- Features:
- LSL HTTP-In
- Allows prims to become mini web-servers. Objects acquire a url, and then process http requests for that url.
- For details, see: http://wiki.secondlife.com/wiki/LSL_http_server
- Texture attribution including upload date, name of Resident uploading, and width and height if available
- Improved login handling for SL blogs, SL wiki and PJIRA
- LSL HTTP-In