User:Ichi Jaehun

From Second Life Wiki
Revision as of 07:10, 3 November 2007 by Ichi Jaehun (talk | contribs)
Jump to navigation Jump to search

Ichi would like to see real-time DSP for audio synthesis in 2ndLife.

First step would be the fundamental environment, audio graph etc.

Then a Sine Wave function.


This would be a function that takes three arguments:
frequency, multiplication and an arg specifying whether to execute at Audio or Control rate.
The latter is of course inspired by the amazing SuperCollider and is good for efficiency.


Other

Dataprocessing viewed as simulation.

A simple illustration intended to clarify where different diciplines come into play, in respect to software engineering.