Talk:LlGetInventoryKey
Revision as of 01:48, 31 July 2009 by EddyFragment Robonaught (talk | contribs) (Created page with 'Re. your last edit (Strife). Surprise surprise I'm confused. Say we have multiples of the same object in inventory of object. Could one of the inventory objects be modified while...')
Re. your last edit (Strife). Surprise surprise I'm confused. Say we have multiples of the same object in inventory of object. Could one of the inventory objects be modified while in the inventory so causing a new asset to be created? This would then create two distinct inventory objects with different keys. Right? For simple example if the name of one object is changed while in the scripted objects inventory. Would that create a new asset and thus new key? If that is the case (and if there are other ways for an asset to be modified by a script whilst in the inventory etc. etc. (told you I'm confused)) erm. I think I am asking too many questions. -- Eddy (talk|contribs) 09:48, 31 July 2009 (UTC)