Talk:LlVolumeDetect
Revision as of 14:07, 8 August 2009 by EddyFragment Robonaught (talk | contribs) (Created page with 'The caveat that llVolumeDetect only detects physical objects or avatars is wrong. It can detect scripted non phys if the script is in a moving physical prim. To allow for the...')
The caveat that llVolumeDetect only detects physical objects or avatars is wrong. It can detect scripted non phys if the script is in a moving physical prim. To allow for the falling through the ground llSetBuoyancy(1.0) first. -- Eddy (talk|contribs) 21:07, 8 August 2009 (UTC)