Glow
Revision as of 21:10, 7 October 2009 by Rand Linden (talk | contribs)
Glow is a flashy tool for your special effects palette. Increasing this value creates a glowing colored aura around the selected prim; the color is determined by the prim's color. To alter a prim's glow setting while editing it, go to its Texture tab and set a Glow value between 0.0 and 1.0.
Water Glow
You'll also find that the sun and moon now cast dramatic, glowing shimmers on the water!! (Basic Shaders need to be enabled in Graphics Preferences.)