Glow
Revision as of 21:12, 7 October 2009 by Rand Linden (talk | contribs)
Glow is a flashy tool for your special effects palette. Increasing this value creates a glowing colored aura around the selected prim; the color is determined by the prim's color. To alter a prim's glow setting while editing it, go to its Texture tab and set a Glow value between 0.0 and 1.0.
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Water Glow
You'll also find that the sun and moon now cast dramatic, glowing shimmers on the water!! (Basic Shaders need to be enabled in Graphics Preferences.)