User:Gary Hazlitt
Gary Hazlitt (Hayes) is the Director of the Australian Laboratory for Advanced Media Production, LAMP and Head of Virtual World Development for the UK based Project Factory.
The Project Factory create virtual world presences and Gary is responsible for major brand deployments such as Telstra BigPond (The Pond - currently SL's top branded space), ABC, Tourism Victoria, Accenture, and educational spaces such as AFTRS and Thursday's Fictions. The Format Factory develop Mixed Reality Formats especially TV and Virtual Hybrid experiences.
LAMP is an initiative to invigorate the Australian media industry and nurture people and projects across social networks, virtual worlds, games, cross-media and mixed reality. It has a range of blogs and its own Wikipedia cited wiki.
Gary was previously Senior Development Producer then Manager at BBC New Media from 1995-04 creating many of the interactive and advanced TV firsts as well as specialising in personal and participatory TV. He authors and operates the following sites:
- PersonalizeMedia Main Media WP Blog
- JustVirtual Virtual World POV WP
- Laboratory for Advanced Media Production WP
- GaryHayes.tv Participatory Interactive TV WP
- MUVEDesign Multi User Virtual Environment Design
- Cubrisound Music
- Korkyt Photography
- LAMP Media Wiki
Gary's Web 2.0/3.0 and Social Networks
- YouTube The Icarus Channel Second Life Machinima
- Flickr Pro Account Photos
- Second Life Home Sim SLURL, SL main avatar name Gary Hazlitt
- Friends Reunited
- Google Video Australian Film TV and Radio School
- Google Video Gary Hazlitt
- Facebook - Gary Hayes
Selection of wikipedia and wiki cited blog based articles (up to April 07). E.g.:
- LAMP Alternate Reality Games
- Alternate Reality Games in Virtual Spaces
- Cross-Media What Audiences Want
- BBC Production still online from 1997 'The Musical Nomad'
- The Brand Owners Guide to Joining the Metaverse
- Virtual Worlds, Web 3.0 and Portable Profiles
- Witnessing the Birth of An Entertainment Form
- TV property branded Virtual Worlds - the beginning
- Second Life - The Creative Tool for the Masses
- TV formats in Shared Spaces, Virtual “Big Brother
- Phase Two - TV & Design Brands and Virtual Worlds
- Merged-Media Entertainment - where reality ends, virtuality begins
- Putting the Space in Virtual - Second Life