LSL Library Call Test 1
Revision as of 06:52, 16 May 2008 by Babbage Linden (talk | contribs)
- Tests that LSL library functions are callable and that parameter and return types are correct
- Does NOT test library call semantics
- To run, rez a prim, add this script, then touch the prim
- On successful completion says "Ran 172 tests in 50 seconds"
- Test should take ~50s due to sleep and energy delays
- Generates multiple script errors due to erroneous parameters, these errors should be ignored
- For more verbose reporting uncomment llSay call in test()
<lsl> integer gTests = 0;
test(string name) {
++gTests; //llSay(0, name);
}
tests() {
float floatResult; integer integerResult; string stringResult; key keyResult; vector vectorResult; rotation rotationResult; list listResult; test("llSin"); floatResult = llSin(0.5); test("llCos"); floatResult = llCos(0.5); test("llTan"); floatResult = llTan(0.5); test("llAtan2"); floatResult = llAtan2(0.5, 0.5); test("llSqrt"); floatResult = llSqrt(0.5); test("llPow"); floatResult = llPow(0.5, 0.5); test("llAbs"); integerResult = llAbs(42); test("llFabs"); floatResult = llFabs(0.5); test("llFrand"); floatResult = llFrand(0.5); test("llFloor"); integerResult = llFloor(0.5); test("llCeil"); integerResult = llCeil(0.5); test("llRound"); integerResult = llRound(0.5); test("llVecMag"); floatResult = llVecMag(<1.1,2.2,3.3>); test("llVecNorm"); vectorResult = llVecNorm(<1.1,2.2,3.3>); test("llVecDist"); floatResult = llVecDist(<1.1,2.2,3.3>, <1.1,2.2,3.3>); test("llRot2Euler"); vectorResult = llRot2Euler(<1.1,2.2,3.3,4.4>); test("llEuler2Rot"); rotationResult = llEuler2Rot(<1.1,2.2,3.3>); test("llAxes2Rot"); rotationResult = llAxes2Rot(<1.1,2.2,3.3>, <1.1,2.2,3.3>, <1.1,2.2,3.3>); test("llRot2Fwd"); vectorResult = llRot2Fwd(<1.1,2.2,3.3,4.4>); test("llRot2Left"); vectorResult = llRot2Left(<1.1,2.2,3.3,4.4>); test("llRot2Up"); vectorResult = llRot2Up(<1.1,2.2,3.3,4.4>); test("llRotBetween"); rotationResult = llRotBetween(<1.1,2.2,3.3>, <1.1,2.2,3.3>); test("llWhisper"); llWhisper(42, "foo"); test("llSay"); llSay(42, "foo"); test("llShout"); llShout(42, "foo"); test("llListen"); integerResult = llListen(42, "foo", NULL_KEY, "foo"); test("llListenControl"); llListenControl(42, 42); test("llListenRemove"); llListenRemove(42); test("llSensor"); llSensor("foo", NULL_KEY, 42, 0.5, 0.5); test("llSensorRepeat"); llSensorRepeat("foo", NULL_KEY, 42, 0.5, 0.5, 0.5); test("llSensorRemove"); llSensorRemove(); test("llDetectedName"); stringResult = llDetectedName(42); test("llDetectedKey"); keyResult = llDetectedKey(42); test("llDetectedOwner"); keyResult = llDetectedOwner(42); test("llDetectedType"); integerResult = llDetectedType(42); test("llDetectedPos"); vectorResult = llDetectedPos(42); test("llDetectedVel"); vectorResult = llDetectedVel(42); test("llDetectedGrab"); vectorResult = llDetectedGrab(42); test("llDetectedRot"); rotationResult = llDetectedRot(42); test("llDetectedGroup"); integerResult = llDetectedGroup(42); test("llDetectedLinkNumber"); integerResult = llDetectedLinkNumber(42); test("llDie"); //llDie(); test("llGround"); floatResult = llGround(<1.1,2.2,3.3>); test("llCloud"); floatResult = llCloud(<1.1,2.2,3.3>); test("llWind"); vectorResult = llWind(<1.1,2.2,3.3>); test("llSetStatus"); llSetStatus(42, 42); test("llGetStatus"); integerResult = llGetStatus(42); test("llSetScale"); llSetScale(<1.1,2.2,3.3>); test("llGetScale"); vectorResult = llGetScale(); test("llSetColor"); llSetColor(<1.1,2.2,3.3>, 42); test("llGetColor"); vectorResult = llGetColor(0); test("llSetAlpha"); llSetAlpha(0.5, 42); test("llGetAlpha"); floatResult = llGetAlpha(42); test("llSetTexture"); llSetTexture("foo", 42); test("llScaleTexture"); llScaleTexture(0.5, 0.5, 42); test("llOffsetTexture"); llOffsetTexture(0.5, 0.5, 42); test("llRotateTexture"); llRotateTexture(0.5, 42); test("llGetTexture"); stringResult = llGetTexture(42); test("llSetPos"); //llSetPos(<1.1,2.2,3.3>); test("llGetPos"); vectorResult = llGetPos(); test("llGetLocalPos"); vectorResult = llGetLocalPos(); test("llSetRot"); llSetRot(<1.1,2.2,3.3,4.4>); test("llGetRot"); rotationResult = llGetRot(); test("llGetLocalRot"); rotationResult = llGetLocalRot(); test("llSetForce"); llSetForce(<1.1,2.2,3.3>, 42); test("llGetForce"); vectorResult = llGetForce(); test("llMoveToTarget"); llMoveToTarget(<1.1,2.2,3.3>, 0.5); test("llStopMoveToTarget"); llStopMoveToTarget(); test("llTarget"); integerResult = llTarget(<1.1,2.2,3.3>, 0.5); test("llTargetRemove"); llTargetRemove(42); test("llRotTarget"); integerResult = llRotTarget(<1.1,2.2,3.3,4.4>, 0.5); test("llRotTargetRemove"); llRotTargetRemove(42); test("llApplyImpulse"); llApplyImpulse(<1.1,2.2,3.3>, 42); test("llApplyRotationalImpulse"); llApplyRotationalImpulse(<1.1,2.2,3.3>, 42); test("llSetTorque"); llSetTorque(<1.1,2.2,3.3>, 42); test("llGetTorque"); vectorResult = llGetTorque(); test("llSetForceAndTorque"); llSetForceAndTorque(<1.1,2.2,3.3>, <1.1,2.2,3.3>, 42); test("llGetVel"); vectorResult = llGetVel(); test("llGetAccel"); vectorResult = llGetAccel(); test("llGetOmega"); vectorResult = llGetOmega(); test("llGetTimeOfDay"); floatResult = llGetTimeOfDay(); test("llGetWallclock"); floatResult = llGetWallclock(); test("llGetTime"); floatResult = llGetTime(); test("llResetTime"); //llResetTime(); test("llGetAndResetTime"); //floatResult = llGetAndResetTime(); test("llSound"); llSound("foo", 0.5, 42, 42); test("llPlaySound"); llPlaySound(NULL_KEY, 0.5); test("llLoopSound"); llLoopSound("foo", 0.5); test("llLoopSoundMaster"); llLoopSoundMaster("foo", 0.5); test("llLoopSoundSlave"); llLoopSoundSlave("foo", 0.5); test("llPlaySoundSlave"); llPlaySoundSlave("foo", 0.5); test("llTriggerSound"); llTriggerSound(NULL_KEY, 0.5); test("llStopSound"); llStopSound(); test("llPreloadSound"); llPreloadSound("foo"); test("llGetSubString"); stringResult = llGetSubString("foo", 42, 42); test("llDeleteSubString"); stringResult = llDeleteSubString("foo", 42, 42); test("llInsertString"); stringResult = llInsertString("foo", 42, "foo"); test("llToUpper"); stringResult = llToUpper("foo"); test("llToLower"); stringResult = llToLower("foo"); test("llGiveMoney"); integerResult = llGiveMoney(NULL_KEY, 42); test("llMakeExplosion"); llMakeExplosion(42, 0.5, 0.5, 0.5, 0.5, "foo", <1.1,2.2,3.3>); test("llMakeFountain"); llMakeFountain(42, 0.5, 0.5, 0.5, 0.5, "foo", <1.1,2.2,3.3>); test("llMakeSmoke"); llMakeSmoke(42, 0.5, 0.5, 0.5, 0.5, "foo", <1.1,2.2,3.3>); test("llMakeFire"); llMakeFire(42, 0.5, 0.5, 0.5, 0.5, "foo", <1.1,2.2,3.3>); test("llRezObject"); llRezObject("foo", <1.1,2.2,3.3>, <1.1,2.2,3.3>, <1.1,2.2,3.3,4.4>, 42); test("llLookAt"); llLookAt(<1.1,2.2,3.3>, 0.5, 0.5); test("llStopLookAt"); llStopLookAt(); test("llSetTimerEvent"); llSetTimerEvent(0.5); test("llSleep"); llSleep(0.5); test("llGetMass"); floatResult = llGetMass(); test("llCollisionFilter"); llCollisionFilter("foo", NULL_KEY, 42); test("llTakeControls"); llTakeControls(42, 42, 42); test("llReleaseControls"); llReleaseControls(); test("llAttachToAvatar"); llAttachToAvatar(42); test("llDetachFromAvatar"); llDetachFromAvatar(); test("llGetOwner"); keyResult = llGetOwner(); test("llInstantMessage"); llInstantMessage(NULL_KEY, "foo"); test("llEmail"); llEmail("foo", "foo", "foo"); test("llGetNextEmail"); llGetNextEmail("foo", "foo"); test("llGetKey"); keyResult = llGetKey(); test("llSetBuoyancy"); llSetBuoyancy(0.5); test("llSetHoverHeight"); llSetHoverHeight(0.5, 42, 0.5); test("llStopHover"); llStopHover(); test("llMinEventDelay"); llMinEventDelay(0.5); test("llSoundPreload"); llSoundPreload(NULL_KEY); test("llRotLookAt"); llRotLookAt(<1.1,2.2,3.3,4.4>, 0.5, 0.5); test("llStringLength"); integerResult = llStringLength("foo"); test("llStartAnimation"); llStartAnimation("foo"); test("llStopAnimation"); llStopAnimation("foo"); test("llPointAt"); llPointAt(<1.1,2.2,3.3>); test("llStopPointAt"); llStopPointAt(); test("llTargetOmega"); llTargetOmega(<1.1,2.2,3.3>, 0.5, 0.5); test("llGetStartParameter"); integerResult = llGetStartParameter(); //test("llGodLikeRezObject"); llGodLikeRezObject(NULL_KEY, <1.1,2.2,3.3>); test("llRequestPermissions"); llRequestPermissions(NULL_KEY, 42); test("llGetPermissionsKey"); keyResult = llGetPermissionsKey(); test("llGetPermissions"); integerResult = llGetPermissions(); test("llGetLinkNumber"); integerResult = llGetLinkNumber(); test("llSetLinkColor"); llSetLinkColor(42, <1.1,2.2,3.3>, 42); test("llCreateLink"); llCreateLink(NULL_KEY, 42); test("llBreakLink"); llBreakLink(42); test("llLinks"); llBreakAllLinks(); test("llGetLinkKey"); keyResult = llGetLinkKey(42); test("llGetLinkName"); stringResult = llGetLinkName(42); test("llGetInventoryNumber"); integerResult = llGetInventoryNumber(42); test("llGetInventoryName"); stringResult = llGetInventoryName(42, 42); test("llSetScriptState"); llSetScriptState("foo", 42); test("llGetEnergy"); floatResult = llGetEnergy(); test("llGiveInventory"); llGiveInventory(NULL_KEY, "foo"); test("llRemoveInventory"); llRemoveInventory("foo"); test("llSetText"); llSetText("foo", <1.1,2.2,3.3>, 0.5); test("llWater"); floatResult = llWater(<1.1,2.2,3.3>); test("llPassTouches"); llPassTouches(42); test("llRequestAgentData"); keyResult = llRequestAgentData(NULL_KEY, 42); test("llRequestInventoryData"); keyResult = llRequestInventoryData("foo"); test("llSetDamage"); llSetDamage(0.5); test("llTeleportAgentHome"); llTeleportAgentHome(NULL_KEY); test("llModifyLand"); llModifyLand(42, 42); test("llCollisionSound"); llCollisionSound("foo", 0.5); test("llCollisionSprite"); llCollisionSprite("foo"); test("llGetAnimation"); stringResult = llGetAnimation(NULL_KEY); test("llGetAnimationList"); listResult = llGetAnimationList(NULL_KEY); //test("llResetScript"); llResetScript(); test("llMessageLinked"); llMessageLinked(42, 42, "foo", NULL_KEY); test("llPushObject"); llPushObject(NULL_KEY, <1.1,2.2,3.3>, <1.1,2.2,3.3>, 42); test("llPassCollisions"); llPassCollisions(42); test("llGetScriptName"); stringResult = llGetScriptName(); test("llGetNumberOfSides"); integerResult = llGetNumberOfSides(); test("llAxisAngle2Rot"); rotationResult = llAxisAngle2Rot(<1.1,2.2,3.3>, 0.5); test("llRot2Axis"); vectorResult = llRot2Axis(<1.1,2.2,3.3,4.4>); test("llRot2Angle"); floatResult = llRot2Angle(<1.1,2.2,3.3,4.4>); test("llAcos"); floatResult = llAcos(0.5); test("llAsin"); floatResult = llAsin(0.5); test("llAngleBetween"); floatResult = llAngleBetween(<1.1,2.2,3.3,4.4>, <1.1,2.2,3.3,4.4>);
}
default {
touch_start(integer total_number) { llResetTime(); tests(); llSay(0, "Ran " + (string) gTests + " tests in " + (string) llGetTime() + " seconds"); gTests = 0; }
} </lsl>