One Script, many doors
This script is my attempt at solving the massive amount of simple door scripts one can have in a sim (i removed about 110 door scripts in my sim using this system)
HOW TO USE IT
All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 .
-All your doors must be linked to a root prim wich won't be a door. -All the doors must be uniquely named -All the doors must have "left" or "right" in their description depending of the direction you want them to swing to.