Viewerhelp:Advanced Water Editor - Settings
Revision as of 10:48, 29 March 2010 by Kate Linden (talk | contribs) (Text replace - '{{FROZEN Help Article - In Translation|Batch 3}}' to '{{Translated Help Article||29 Mar 2010}}')
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Water Presets
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Choose a preset from the dropdown to instantly change the water. You can also import WindLight settings. |
New
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Asks you to name your customized water settings. |
Save
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Overwrites and saves the current water preset after confirmation. |
Delete
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Deletes the current water preset after confirmation. |
Settings tab
Water Fog Color
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Opens the Color Picker so you can change how underwater fog appears. |
Fog Density Exponent
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Controls how dense the water fog is and how far you can see underwater. Has no underwater effect when Underwater Fog Modifier is 0.00 .
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Underwater Fog Modifier
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Boosts or lessens Fog Density Exponent when you're underwater. Has no effect on the water's surface. |
Reflection Wavelet Scale
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Controls the scaling of the three wavelets that make up the water. Changes may be subtle and are easier to see with low Fresnel Scale settings. |
Fresnel Scale
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Controls how much light is reflected at different angles. See Fresnel. |
Fresnel Offset
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Controls how much light intensity is reflected. |
Refract Scale Above
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Controls how much light is refracted from looking above the surface of the water. |
Refract Scale Below
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Controls how much light is refracted from looking from below the surface of the water. |
Blur Multiplier
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Controls how waves and reflections are mixed. Higher values appear brighter. |