User talk:Anylyn Hax
User Comments
(Krull Aeon April 11, 2009)
Thank you for this fun and useful code Anylyn! I added some double quotes (\"\") to the generator so that all texture UUIDs, including Sculpt textures, would be surrounded in double quotes. Also added llGetPos() + to the prim position code in order to keep the prim position local rather than regional.