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- #REDIRECT [[Plugin architecture]]33 bytes (3 words) - 10:48, 14 February 2007
- #REDIRECT [[Viewer Architecture]]33 bytes (3 words) - 23:57, 3 September 2007
- [[Category:Viewer Architecture]]6 KB (838 words) - 20:03, 26 March 2011
- 31 bytes (3 words) - 15:21, 6 November 2007
- 33 bytes (3 words) - 10:50, 14 February 2007
- As of this writing (February 12, 2007), there's not an official plugin architecture in the Second Life viewer. However, there's been a lot of interest in deve == More Plugin Architecture Ideas ==5 KB (829 words) - 23:55, 6 April 2007
- ...ook like in the future, or if you would like to help shape it, visit the [[Architecture Working Group]].4 KB (622 words) - 08:30, 12 March 2024
- 125 bytes (16 words) - 13:29, 22 April 2009
- * [[Second Life Grid Protocols]]: Description of current Second Life Grid architecture [[Category:Architecture Working Group|*]]3 KB (398 words) - 06:11, 13 February 2023
- ...s of projects, interfaces change and code evolves rapidly. With a plugin architecture where we have consumers, Plugin Developers, we do not want to be evolving i1 KB (197 words) - 22:15, 26 February 2007
- #REDIRECT [[Plugin architecture]]33 bytes (3 words) - 11:21, 14 February 2007
- 1 KB (209 words) - 11:24, 14 February 2007
- ...callbacks and contracts. [http://www.eclipse.org/articles/Article-Plug-in-architecture/plugin_architecture.html#2]699 bytes (92 words) - 07:10, 13 February 2007
- 649 bytes (97 words) - 20:01, 12 February 2007
- 3 KB (575 words) - 14:11, 12 February 2007
- ...and mature content when posting. This group specializes in pictures of the architecture of SL and should minimize the avatars in them. This is a [PG] group.|header400 bytes (65 words) - 12:18, 20 August 2007
- #REDIRECT [[User:Burhop Piccard/Geometry Based Architecture View]]66 bytes (8 words) - 16:21, 6 November 2007
- 153 bytes (25 words) - 19:46, 12 February 2007
- 39 bytes (5 words) - 16:30, 2 November 2007
- {{:Architecture Working Group/Meeting 1 2007-9-13/Agenda}} {{:Architecture Working Group/Meeting 1 2007-9-13/Minutes}}280 bytes (32 words) - 07:38, 10 October 2007
Page text matches
- ...and mature content when posting. This group specializes in pictures of the architecture of SL and should minimize the avatars in them. This is a [PG] group.|header400 bytes (65 words) - 12:18, 20 August 2007
- The Second Life Grid architecture needs to be guided by some common architectural principles: [[Category:Architecture Working Group]]411 bytes (59 words) - 15:42, 6 November 2007
- ::'''Lauritz Larsson Architecture''' ...rraforming and scripting for sims and parcels, but also specialty prefabs, architecture, interior and exterior design, decoration, plants and furnitures. Visit us299 bytes (38 words) - 10:07, 26 May 2010
- {{:Architecture Working Group/Meeting 1 2007-9-13/Agenda}} {{:Architecture Working Group/Meeting 1 2007-9-13/Minutes}}280 bytes (32 words) - 07:38, 10 October 2007
- The second meeting of the [[Architecture Working Group]] was held on 18 March 2008, 8am-11:30am PDT. [[Category:Architecture Working Group]]591 bytes (82 words) - 16:12, 18 March 2008
- This is the final view of the architecture on how it might work in the end. * [[Proposed Architecture]]735 bytes (106 words) - 16:40, 14 July 2008
- ...ed by discussing common mental models using a common language. In systems architecture, IEEE-1471 helps us approach that goal: ...-architecture.org/ieee-1471/ ANSI/IEEE 1471-2000, Recommended Practice for Architecture Description of Software-Intensive Systems]1 KB (172 words) - 02:51, 12 August 2009
- #REDIRECT [[Viewer Architecture]]33 bytes (3 words) - 21:15, 11 July 2008
- #REDIRECT [[Plugin architecture]]33 bytes (3 words) - 10:48, 14 February 2007
- #REDIRECT [[Plugin architecture]]33 bytes (3 words) - 11:21, 14 February 2007
- #redirect [[Architecture Working Group]]40 bytes (4 words) - 13:01, 23 September 2007
- #REDIRECT [[Architecture Working Group]]40 bytes (4 words) - 11:51, 16 November 2007
- #REDIRECT [[Server architecture#Other_servers]]47 bytes (5 words) - 17:42, 14 October 2010
- [[Category: Architecture Working Group]]75 bytes (12 words) - 15:15, 7 November 2007
- {{otheruses4|the [[Architecture Working Group]]'s point of view|the definition of ''Grid''|Grid}} At the first [[Architecture Working Group|AWG]] meeting, Zero Linden presented these "scary numbers" fo850 bytes (134 words) - 15:57, 4 September 2009
- * [[Proposed Architecture]] [[Category:Architecture Working Group]]841 bytes (113 words) - 16:38, 14 July 2008
- * '''[[Viewer architecture]]''' - 開発者視点で見たビューアの概要 * '''[[Server architecture|Server Architecture]]'''4 KB (173 words) - 14:16, 6 July 2017
- ** {{NavBullet|Architecture Working Group|alt=Architecture Working Group|indent=**|parent={{{parent}}}}}967 bytes (112 words) - 16:59, 6 November 2007
- ...jects are also working on independent implementations of the work in the [[Architecture Working Group]] [[Category:Architecture Working Group|Implementations]]695 bytes (91 words) - 17:09, 4 February 2023
- ::'''Lauritz Larsson Architecture''' ...rraforming and scripting for sims and parcels, but also specialty prefabs, architecture, interior and exterior design, decoration, plants and furnitures. Visit us782 bytes (95 words) - 11:15, 26 May 2010