Difference between revisions of "3dm2sculpt"

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===Where to Download ?===
===Where to Download ?===
'''Mod Version:'''  
'''Mod Version:''' (if it doesn't work, you may need to install [http://www.microsoft.com/downloads/details.aspx?familyid=200B2FD9-AE1A-4A14-984D-389C36F85647&displaylang=en  this])
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt.zip here (128x128)]
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt.zip here (128x128)]
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt-64.zip here (64x64)]
*[http://home.comcast.net/~mailerdaemon/3dm2sculpt-64.zip here (64x64)]

Revision as of 21:52, 8 November 2007

3dm2sculpt

Converter for .3dm Files from MoI (or Rhino, see 'Limits' and 'discussion') to Sculpt Map (.TGA)

How to use ?

Copy the 3dm2sculpt.exe File to the Folder where you save your .3dm Files.

Drag and Drop a .3dm File on 3dm2sculpt.exe.

If it worked, you will find a new .tga File in the same Folder.

Note : if a File of the same Name exists, it will be overwritten.

Alternative : use the command Line like "3dm2sculpt mycuteobject.3dm"

Where to Download ?

Mod Version: (if it doesn't work, you may need to install this)

Old Version:

Updated :

  • Normals should be OK now  :)
  • TGA size changed from 64x64 to 128x128
  • Object is now centered correctly
  • Multiple Objects are exported as numbered .TGA Files
  • Fixed broken File, this Time as .ZIP
  • Output Image flipped horizontally

Limits

The Object needs perfect UV Coordinates. Each surface of an object will be output in it's own file. The user will have to manually stitch multi-surface objects together with a image editing application.

Warning : this Program is new and needs more testing, make sure to use the Preview in the Upload Dialog.

Who did it ?

Cindy Crabgrass started it with a lot of help from Michael Gibson, author of MoI (Moment of Inspiration) and then Strife Onizuka took the provided source and embellished it.

Questions ? Comments ? Did it work or Crash ?