Difference between revisions of "ALL SIDES/ja"

From Second Life Wiki
Jump to navigation Jump to search
(New page: {{Multi-lang}} {{LSL Header/ja}} __NOTOC__ <div style="padding: 0.25em"> <div id="box"> == Integer ALL_SIDES = {{HoverText|-1|0x{{LSL Hex/Write|-1}}}}; == <div style...)
 
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Multi-lang}}
{{LSL Constant/ja
{{LSL Header/ja}} __NOTOC__
|name=ALL_SIDES
<div style="padding: 0.25em">
|type=integer
<div id="box">
|value={{HoverText|-1|0x{{LSL Hex/Write|-1}}}}
== [[Integer]] [[ALL SIDES/ja | ALL_SIDES]] = {{HoverText|-1|0x{{LSL Hex/Write|-1}}}}; ==
|desc=
<div style="padding: 0.5em">
|examples=<source lang="lsl2">
integer定数ALL_SIDESは-1の値をもちます。
default
</div>
{
</div>
    state_entry()
<div id="box">
    {
==関連した関数、イベント、定数==
        string texture = llGetInventoryName(INVENTORY_TEXTURE, 0);
<div style="padding: 0.5em">
        llSetTexture(texture, ALL_SIDES);
'''関数'''
    }
*[[llGetAlpha]]
}</source>
*[[llGetColor]]
|functions=
*[[llGetNumberOfSides]]
{{LSL DefineRow||{{LSLG/ja|llGetAlpha}}|}}
*[[llGetPrimitiveParams]]
{{LSL DefineRow||{{LSLG/ja|llGetColor}}|}}
*[[llGetTexture]]
{{LSL DefineRow||{{LSLG/ja|llGetNumberOfSides}}|}}
*[[llGetTextureOffset]]
{{LSL DefineRow||{{LSLG/ja|llGetPrimitiveParams}}|}}
*[[llGetTextureRot]]
{{LSL DefineRow||{{LSLG/ja|llGetTexture}}|}}
*[[llGetTextureScale]]
{{LSL DefineRow||{{LSLG/ja|llGetTextureOffset}}|}}
*[[llOffsetTexture]]
{{LSL DefineRow||{{LSLG/ja|llGetTextureRot}}|}}
*[[llRotateTexture]]
{{LSL DefineRow||{{LSLG/ja|llGetTextureScale}}|}}
*[[llScaleTexture]]
{{LSL DefineRow||{{LSLG/ja|llOffsetTexture}}|}}
*[[llSetAlpha]]
{{LSL DefineRow||{{LSLG/ja|llRotateTexture}}|}}
*[[llSetColor]]
{{LSL DefineRow||{{LSLG/ja|llScaleTexture}}|}}
*[[llSetLinkAlpha]]
{{LSL DefineRow||{{LSLG/ja|llSetAlpha}}|}}
*[[llSetLinkColor]]
{{LSL DefineRow||{{LSLG/ja|llSetColor}}|}}
*[[llSetLinkPrimitiveParams]]
{{LSL DefineRow||{{LSLG/ja|llSetLinkAlpha}}|}}
*[[llSetLinkTexture]]
{{LSL DefineRow||{{LSLG/ja|llSetLinkColor}}|}}
*[[llSetPrimitiveParams]]
{{LSL DefineRow||{{LSLG/ja|llSetLinkPrimitiveParams}}|}}
*[[llSetTexture]]
{{LSL DefineRow||{{LSLG/ja|llSetLinkTexture}}|}}
*[[llSetTextureAnim]]
{{LSL DefineRow||{{LSLG/ja|llSetPrimitiveParams}}|}}
</div>
{{LSL DefineRow||{{LSLG/ja|llSetTexture}}|}}
</div>
{{LSL DefineRow||{{LSLG/ja|llSetTextureAnim}}|}}
</div>
|events
|cat1=Face
|cat2=Texture
|cat3=Alpha
|cat4=Color
}}

Latest revision as of 05:28, 25 February 2016

解説

定数: integer ALL_SIDES = -1;

integer 定数 ALL_SIDES の値は -1 です。

サンプル

default
{
    state_entry()
    {
        string texture = llGetInventoryName(INVENTORY_TEXTURE, 0);
        llSetTexture(texture, ALL_SIDES);
    }
}

特記事項

この翻訳は 原文 と比べて古いですか?間違いがありますか?読みにくいですか?みんなで 修正 していきましょう! (手順はこちら)