Difference between revisions of "ALL SIDES/ja"

From Second Life Wiki
Jump to navigation Jump to search
m
Line 4: Line 4:
|value={{HoverText|-1|0x{{LSL Hex/Write|-1}}}}
|value={{HoverText|-1|0x{{LSL Hex/Write|-1}}}}
|desc=
|desc=
|examples
|examples=<lsl>
default
{
    state_entry()
    {
        string texture = llGetInventoryName(INVENTORY_TEXTURE, 0);
        llSetTexture(texture, ALL_SIDES);
    }
}</lsl>
|functions=
|functions=
{{LSL DefineRow||[[llGetAlpha/ja|llGetAlpha]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetAlpha}}|}}
{{LSL DefineRow||[[llGetColor/ja|llGetColor]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetColor}}|}}
{{LSL DefineRow||[[llGetNumberOfSides/ja|llGetNumberOfSides]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetNumberOfSides}}|}}
{{LSL DefineRow||[[llGetPrimitiveParams/ja|llGetPrimitiveParams]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetPrimitiveParams}}|}}
{{LSL DefineRow||[[llGetTexture/ja|llGetTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetTexture}}|}}
{{LSL DefineRow||[[llGetTextureOffset/ja|llGetTextureOffset]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetTextureOffset}}|}}
{{LSL DefineRow||[[llGetTextureRot/ja|llGetTextureRot]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetTextureRot}}|}}
{{LSL DefineRow||[[llGetTextureScale/ja|llGetTextureScale]]|}}
{{LSL DefineRow||{{LSLG/ja|llGetTextureScale}}|}}
{{LSL DefineRow||[[llOffsetTexture/ja|llOffsetTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llOffsetTexture}}|}}
{{LSL DefineRow||[[llRotateTexture/ja|llRotateTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llRotateTexture}}|}}
{{LSL DefineRow||[[llScaleTexture/ja|llScaleTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llScaleTexture}}|}}
{{LSL DefineRow||[[llSetAlpha/ja|llSetAlpha]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetAlpha}}|}}
{{LSL DefineRow||[[llSetColor/ja|llSetColor]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetColor}}|}}
{{LSL DefineRow||[[llSetLinkAlpha/ja|llSetLinkAlpha]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetLinkAlpha}}|}}
{{LSL DefineRow||[[llSetLinkColor/ja|llSetLinkColor]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetLinkColor}}|}}
{{LSL DefineRow||[[llSetLinkPrimitiveParams/ja|llSetLinkPrimitiveParams]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetLinkPrimitiveParams}}|}}
{{LSL DefineRow||[[llSetLinkTexture/ja|llSetLinkTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetLinkTexture}}|}}
{{LSL DefineRow||[[llSetPrimitiveParams/ja|llSetPrimitiveParams]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetPrimitiveParams}}|}}
{{LSL DefineRow||[[llSetTexture/ja|llSetTexture]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetTexture}}|}}
{{LSL DefineRow||[[llSetTextureAnim/ja|llSetTextureAnim]]|}}
{{LSL DefineRow||{{LSLG/ja|llSetTextureAnim}}|}}
|events
|events
|cat1=Face
|cat1=Face

Revision as of 04:04, 22 May 2010

解説

定数: integer ALL_SIDES = -1;

integer 定数 ALL_SIDES の値は -1 です。

サンプル

<lsl> default {

   state_entry()
   {
       string texture = llGetInventoryName(INVENTORY_TEXTURE, 0);
       llSetTexture(texture, ALL_SIDES);
   }

}</lsl>

特記事項

この翻訳は 原文 と比べて古いですか?間違いがありますか?読みにくいですか?みんなで 修正 していきましょう! (手順はこちら)