Difference between revisions of "Adding Shared Media to an object"

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{{KBmaster}}
{{KBmaster}}
You can add web-based media content to the surface of any objects you are allowed to [[Next-owner_permissions_FAQ|modify]]. To add media to an object:
You can add web-based media content to the surface of any objects you are allowed to [[Next-owner_permissions_FAQ|modify]]. To add media to an object:


===Using the build tools===
== Using the build tools ==
#Right-click the object and choose '''Edit'''.
# Right-click the object and choose '''Edit'''.
#Choose '''Select Face''' in the build tools window.  
# Choose '''Select Face''' in the build tools window.
#Click one face of your object. For example, if your object is a cube, click the side of the cube on which you wish to display your media.
# Click one face of your object. For example, if your object is a cube, click the side of the cube on which you wish to display your media.
#Click the '''Texture''' tab of the build tools window.
# Click the '''Texture''' tab of the build tools window.
#Click the '''+''' icon next to the Media URL field at the bottom of the Texture tab.
# Click the '''+''' icon next to the Media URL field at the bottom of the Texture tab.
#In the General tab of the MEDIA SETTINGS window, enter your media's URL in the '''Home URL''' field.
# In the General tab of the MEDIA SETTINGS window, enter your media's URL in the '''Home URL''' field.
#Click '''Apply''', then '''OK'''.
# Click '''Apply''', then '''OK'''.
#Close the build tools window.
# Close the build tools window.


{{KBcaution|Make sure to apply your media to only one face of the object! Rendering the same media multiple times can needlessly cause severe performance and bandwidth problems for Residents who view your object.}}
{{KBcaution|Make sure to apply your media to only one face of the object! Rendering the same media multiple times can needlessly cause severe performance and bandwidth problems for Residents who view your object.}}


===Drag and drop===
This video @ 2:50 shows the above steps in action:
 
{{KBvideo|Wv20U7rJuwU|type=youtube|640|480}}
 
== Drag and drop ==
You can also drag and drop URLs and favicons from your favorite web browser onto a prim to add Shared Media.
You can also drag and drop URLs and favicons from your favorite web browser onto a prim to add Shared Media.


[[File:Shared Media Drag and Drop.png]]
[[File:Shared Media Drag and Drop.png]]


== Next steps ==
To start viewing your media, click the media-enabled surface of your object once. A set of media controls appears, and your media loads. From this point forward, you can [[Navigating_Shared_Media|interact with your media]] as though you are viewing it with a standard web browser.


===Next steps===
{{KBtip|To use Flash, popularly used in a wide variety of media from YouTube to interactive games to collaboration webapps, you need to [http://get.adobe.com/flashplayer/ get Flash] and install it.}}
To start viewing your media, click the media-enabled surface of your object once.  A set of media controls appears, and your media loads.  From this point forward, you can [[Navigating_Shared_Media|interact with your media]] as though you are viewing it with a standard web browser.


[[Category: Knowledge Base]]
[[Category: Knowledge Base]]

Revision as of 13:51, 25 February 2010

You can add web-based media content to the surface of any objects you are allowed to modify. To add media to an object:

Using the build tools

  1. Right-click the object and choose Edit.
  2. Choose Select Face in the build tools window.
  3. Click one face of your object. For example, if your object is a cube, click the side of the cube on which you wish to display your media.
  4. Click the Texture tab of the build tools window.
  5. Click the + icon next to the Media URL field at the bottom of the Texture tab.
  6. In the General tab of the MEDIA SETTINGS window, enter your media's URL in the Home URL field.
  7. Click Apply, then OK.
  8. Close the build tools window.
KBcaution.png Important: Make sure to apply your media to only one face of the object! Rendering the same media multiple times can needlessly cause severe performance and bandwidth problems for Residents who view your object.

This video @ 2:50 shows the above steps in action:

<videoflash type="youtube">Wv20U7rJuwU|640|480</videoflash>

Drag and drop

You can also drag and drop URLs and favicons from your favorite web browser onto a prim to add Shared Media.

Shared Media Drag and Drop.png

Next steps

To start viewing your media, click the media-enabled surface of your object once. A set of media controls appears, and your media loads. From this point forward, you can interact with your media as though you are viewing it with a standard web browser.

KBtip2.png Tip: To use Flash, popularly used in a wide variety of media from YouTube to interactive games to collaboration webapps, you need to get Flash and install it.