Building Tools Test

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[BuildToolsTest]

[VERSION] 0.1

[LENGTH] 00:45

[TESTERS] 1

[OVERVIEW] This test is to verify that moving, rotating, and scaling the selected objects via object widgets looks and functions correctly.

[SETUP] Find an area where you can build. Rez 20 prims, link four sets of four prims.

[*]

[SingleObjectTest]

[0010] Select a single prim

[0010.0010] Move the object via the object widgets. Does the movement look correct?

[0010.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0010.0030] Scale the object via the object widgets. Does the scaling look correct?

[0010.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[0020] Select a single linked object.

[0020.0010] Move the object via the object widgets. Does the movement look correct?

[0020.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0020.0030] Scale the object via the object widgets. Does the scaling look correct?

[0020.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[MultipleSelectedObjectsTest]

[0030] Select several objects linked and unlinked.

[0030.0010] Move the objects via the object widgets. Does the movement look correct?

[0030.0020] Rotate the objects via the object widgets. Does the rotation look correct?

[0030.0030] Scale the objects via the object widgets. Does the scaling look correct?

[0030.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-AllSelected]

[0040] Select all parts of a linked object. Make sure Edit linked parts is checked in the build tools.

[0040.0010] Move the object via the object widgets. Does the movement look correct?

[0040.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0040.0030] Scale the object via the object widgets. Does the scaling look correct?

[0040.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-RootObject]

[0050] Select the root prim of a linked object. Make sure Edit linked parts is checked in the build tools.

[0050.0010] Move the object via the object widgets. Does the movement look correct?

[0050.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0050.0030] Scale the object via the object widgets. Does the scaling look correct?

[0050.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-SingleChildObject]

[0060] Select a child prim of a linked object. Make sure Edit linked parts is checked in the build tools.

[0060.0010] Move the object via the object widgets. Does the movement look correct?

[0060.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0060.0030] Scale the object via the object widgets. Does the scaling look correct?

[0060.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjects]

[0070] Select multiple child prims of a linked object. Make sure Edit linked parts is checked in the build tools.

[0070.0010] Move the object via the object widgets. Does the movement look correct?

[0070.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0070.0030] Scale the object via the object widgets. Does the scaling look correct?

[0070.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjectsAndRoot]

[0080] Select multiple child prims of a linked object and the root prim. Make sure Edit linked parts is checked in the build tools.

[0080.0010] Move the object via the object widgets. Does the movement look correct?

[0080.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0080.0030] Scale the object via the object widgets. Does the scaling look correct?

[0080.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[ATTACHMENTS]

[SingleObjectAttachmentTest]

[0090] Create a single prim

[0090.0005] Attach the prim by right clicking on it, and choosing More --> Wear from the Pie Menu

[0090.0010] Move the attachment via the object widgets. Does the movement look correct?

[0090.0020] Rotate the attachment via the object widgets. Does the rotation look correct?

[0090.0030] Scale the attachment via the object widgets. Does the scaling look correct?

[0090.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[0100] Select your attachment, and choose 'Drop' from the pie menu. Does it appear in front of your avatar?

[0100.0004] Create a second prim, and link it to the first. Does it link?

[0100.0006] Attach the linked prims by right clicking on it, and choosing More --> Wear from the Pie Menu

[0100.0010] Move the attachment via the object widgets. Does the movement look correct?

[0100.0020] Rotate the attachment via the object widgets. Does the rotation look correct?

[0100.0030] Scale the attachment via the object widgets. Does the scaling look correct?

[0100.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[MultipleSelectedObjectsTest]

[0110] Select your attachment, and choose 'Drop' from the pie menu. Does it appear in front of your avatar?

[0110.0004] Create a third and fourth prim, and link them to the first two. Do they link?

[0110.0006] Attach the linked prims by right clicking on it, and choosing More --> Wear from the Pie Menu

[0110.0010] Choose 'Edit Linked Parts' from the Edit window, and select two of the prims in your linked attachment. Are you able to select them?

[0110.0015] Move the two selected prims via the object widgets. Does the movement look correct?

[0110.0020] Rotate the two selected prims via the object widgets. Does the rotation look correct?

[0110.0030] Scale the two selected prims via the object widgets. Does the scaling look correct?

[0110.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-AllSelected]

[0120] Make sure Edit linked parts is checked in the build tools. Select all parts of the linked attachment.

[0120.0010] Move the linked attachment via the object widgets. Does the movement look correct?

[0120.0020] Rotate the linked attachment via the object widgets. Does the rotation look correct?

[0120.0030] Scale the inked attachment via the object widgets. Does the scaling look correct?

[0120.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-RootObject]

[0130] Make sure Edit linked parts is checked in the build tools. Select the root prim of the linked attachment.

[0130.0010] Move the root prim via the object widgets. Does the movement look correct?

[0130.0020] Rotate the root prim via the object widgets. Does the rotation look correct?

[0130.0030] Scale the root prim via the object widgets. Does the scaling look correct?

[0130.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-SingleChildObject]

[0140] Make sure Edit linked parts is checked in the build tools. Select a child prim of the linked attachment.

[0140.0010] Move the single child prim in your attachment via the object widgets. Does the movement look correct?

[0140.0020] Rotate the single child prim in your attachment via the object widgets. Does the rotation look correct?

[0140.0030] Scale the single child prim in your attachment via the object widgets. Does the scaling look correct?

[0140.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjects]

[0150] Make sure Edit linked parts is checked in the build tools. Select multiple child prims of a linked object.

[0150.0010] Move the multiple child prims in your attachment via the object widgets. Does the movement look correct?

[0150.0020] Rotate the multiple child prims in your attachment via the object widgets. Does the rotation look correct?

[0150.0030] Scale the multiple child prims in your attachment via the object widgets. Does the scaling look correct?

[0150.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjectsAndRoot]

[0160] Make sure Edit linked parts is checked in the build tools. Select multiple child prims of a linked object and the root prim.

[0160.0010] Move the selection via the object widgets. Does the movement look correct?

[0160.0020] Rotate the selection via the object widgets. Does the rotation look correct?

[0160.0030] Scale the selection via the object widgets. Does the scaling look correct?

[0160.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[SITTING]

[SingleObjectSitTest]

[0250] Create a single cube prim, and sit on it.

[0250.0010] Move the object via the object widgets. Does the movement look correct?

[0250.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0250.0030] Try to scale the object via the object widgets. You should be prevented from doing this.

[0250.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[0250.0050] Resize by 1 on each of the three axes. Does the avatar stay seated on the edge of the prim?

[*]

[MultipleSelectedObjectsSitTest]

[0270] Create two more cube prims, and remain seated on the first one you made.

[0270.0005] Right click the cube on which you're sitting, and choose 'Edit'.

[0270.0007] Select the other two cube prims while holding down 'Shift'.

[0270.0010] Move the objects via the object widgets. Does the movement look correct?

[0270.0020] Rotate the objects via the object widgets. Does the rotation look correct?

[0270.0030] Scale the objects via the object widgets. You should be prevented from doing this.

[0270.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-AllSelected]

[0280] Create a 3 cube linked object, and sit on it.

[0280.0005] Select all parts of the linked object. Make sure Edit linked parts is checked in the build tools.

[0280.0010] Move the object via the object widgets. Does the movement look correct?

[0280.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0280.0030] Scale the object via the object widgets. You should be prevented from doing this.

[0280.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-RootObject]

[0290] Select the root prim of the linked object. Make sure Edit linked parts is checked in the build tools.

[0290.0010] Move the root prim via the object widgets. Does the movement look correct?

[0290.0020] Rotate the root prim via the object widgets. Does the rotation look correct?

[0290.0030] Scale the root prim via the object widgets. You should be prevented from doing this.

[0290.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-SingleChildObject]

[0300] Select a child prim of the linked object. Make sure Edit linked parts is checked in the build tools.

[0300.0010] Move the object via the object widgets. Does the movement look correct?

[0300.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0300.0030] Scale the object via the object widgets. You should be prevented from doing this.

[0300.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjects]

[0310] Select multiple child prims of the linked object. Make sure Edit linked parts is checked in the build tools.

[0310.0010] Move the object via the object widgets. Does the movement look correct?

[0310.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0310.0030] Scale the object via the object widgets. You should be prevented from doing this.

[0310.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjectsAndRoot]

[0320] Select multiple child prims of a linked object and the root prim. Make sure Edit linked parts is checked in the build tools.

[0320.0010] Move the object via the object widgets. Does the movement look correct?

[0320.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0320.0030] Scale the object via the object widgets. You should be prevented from doing this.

[0320.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[All these again for attachments while you are sitting]

[SingleObjectTest]

[0330] Create 2 default cubes.

[0330.0003] Attach one cube to your head.

[0330.0005] Sit on the other cube.

[0330.0010] Enter Edit Mode for the cube you are sitting on.

[0330.0020] Hold down SHIFT and try to grab the attachment on your head.

[0330.0025] Verify that you hear a guitar sound and cannot grab

[0330.0030] Scale the object via the object widgets. Does the scaling look correct?

[0330.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[0340] Select a single linked object.

[0340.0010] Move the object via the object widgets. Does the movement look correct?

[0340.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0340.0030] Scale the object via the object widgets. Does the scaling look correct?

[0340.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[MultipleSelectedObjectsTest]

[0350] Select several objects linked and unlinked.

[0350.0010] Move the objects via the object widgets. Does the movement look correct?

[0350.0020] Rotate the objects via the object widgets. Does the rotation look correct?

[0350.0030] Scale the objects via the object widgets. Does the scaling look correct?

[0350.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-AllSelected]

[0360] Select all parts of a linked object. Make sure Edit linked parts is checked in the build tools.

[0360.0010] Move the object via the object widgets. Does the movement look correct?

[0360.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0360.0030] Scale the object via the object widgets. Does the scaling look correct?

[0360.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-RootObject]

[0370] Select the root prim of a linked object. Make sure Edit linked parts is checked in the build tools.

[0370.0010] Move the object via the object widgets. Does the movement look correct?

[0370.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0370.0030] Scale the object via the object widgets. Does the scaling look correct?

[0370.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-SingleChildObject]

[0380] Select a child prim of a linked object. Make sure Edit linked parts is checked in the build tools.

[0380.0010] Move the object via the object widgets. Does the movement look correct?

[0380.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0380.0030] Scale the object via the object widgets. Does the scaling look correct?

[0380.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjects]

[0390] Select multiple child prims of a linked object. Make sure Edit linked parts is checked in the build tools.

[0390.0010] Move the object via the object widgets. Does the movement look correct?

[0390.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0390.0030] Scale the object via the object widgets. Does the scaling look correct?

[0390.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[EditLinkedParts-MultipleChildObjectsAndRoot]

[0400] Select multiple child prims of a linked object and the root prim. Make sure Edit linked parts is checked in the build tools.

[0400.0010] Move the object via the object widgets. Does the movement look correct?

[0400.0020] Rotate the object via the object widgets. Does the rotation look correct?

[0400.0030] Scale the object via the object widgets. Does the scaling look correct?

[0400.0040] Undo the changes by pressing CTRL-Z multiple times. Does it look correct?

[*]

[Use Grid]

[0410] Try the above tests with the Various Ruler Modes

[0410.0010] In Edit Mode Tick the "Use Grid" Tickbox, then click the "Options" box to configure the Grib options for sub units etc.

[0410.0020] You can then select "World", "Local" and "Reference" from the Ruler Mode Dropdown Box in the edit menu, Each one will present prim co-ordinate data on the grid in a different manner.

[0410.0030] Try some or all of the above tests in the three ruler modes, Snapping to the Grid for your measurments and angles.

[0410.0040] Verify that all ruler modes work as expected as well as the grid / snap to grid function.