Category:LSL Constants/ja
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LSL ポータル | 関数 | イベント | 型 | 演算子 | 定数 | 実行制御 | スクリプトライブラリ | カテゴリ別スクリプトライブラリ | チュートリアル |
Pages in category "LSL Constants/ja"
The following 200 pages are in this category, out of 429 total.
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- PARCEL MEDIA COMMAND AGENT/ja
- PARCEL MEDIA COMMAND AUTO ALIGN/ja
- PARCEL MEDIA COMMAND DESC/ja
- PARCEL MEDIA COMMAND LOOP/ja
- PARCEL MEDIA COMMAND LOOP SET/ja
- PARCEL MEDIA COMMAND PAUSE/ja
- PARCEL MEDIA COMMAND PLAY/ja
- PARCEL MEDIA COMMAND SIZE/ja
- PARCEL MEDIA COMMAND STOP/ja
- PARCEL MEDIA COMMAND TEXTURE/ja
- PARCEL MEDIA COMMAND TIME/ja
- PARCEL MEDIA COMMAND TYPE/ja
- PARCEL MEDIA COMMAND UNLOAD/ja
- PARCEL MEDIA COMMAND URL/ja
- PASSIVE/ja
- PAYMENT INFO ON FILE/ja
- PAYMENT INFO USED/ja
- PAY DEFAULT/ja
- PAY HIDE/ja
- PERMISSION ATTACH/ja
- PERMISSION CHANGE LINKS/ja
- PERMISSION CONTROL CAMERA/ja
- PERMISSION DEBIT/ja
- PERMISSION TAKE CONTROLS/ja
- PERMISSION TELEPORT/ja
- PERMISSION TRACK CAMERA/ja
- PERMISSION TRIGGER ANIMATION/ja
- PERM ALL/ja
- PERM COPY/ja
- PERM MODIFY/ja
- PERM MOVE/ja
- PERM TRANSFER/ja
- PI/ja
- PING PONG/ja
- PI BY TWO/ja
- PRIM ALPHA MODE/ja
- PRIM BUMP BARK/ja
- PRIM BUMP BLOBS/ja
- PRIM BUMP BRICKS/ja
- PRIM BUMP BRIGHT/ja
- PRIM BUMP CHECKER/ja
- PRIM BUMP CONCRETE/ja
- PRIM BUMP DARK/ja
- PRIM BUMP DISKS/ja
- PRIM BUMP GRAVEL/ja
- PRIM BUMP LARGETILE/ja
- PRIM BUMP NONE/ja
- PRIM BUMP SHINY/ja
- PRIM BUMP SIDING/ja
- PRIM BUMP STONE/ja
- PRIM BUMP STUCCO/ja
- PRIM BUMP SUCTION/ja
- PRIM BUMP TILE/ja
- PRIM BUMP WEAVE/ja
- PRIM BUMP WOOD/ja
- PRIM COLOR/ja
- PRIM DESC/ja
- PRIM FLEXIBLE/ja
- PRIM FULLBRIGHT/ja
- PRIM GLOW/ja
- PRIM HOLE CIRCLE/ja
- PRIM HOLE DEFAULT/ja
- PRIM HOLE SQUARE/ja
- PRIM HOLE TRIANGLE/ja
- PRIM LINK TARGET/ja
- PRIM MATERIAL/ja
- PRIM MATERIAL FLESH/ja
- PRIM MATERIAL GLASS/ja
- PRIM MATERIAL METAL/ja
- PRIM MATERIAL PLASTIC/ja
- PRIM MATERIAL RUBBER/ja
- PRIM MATERIAL STONE/ja
- PRIM MATERIAL WOOD/ja
- PRIM MEDIA PERM ANYONE/ja
- PRIM MEDIA PERM GROUP/ja
- PRIM MEDIA PERM NONE/ja
- PRIM MEDIA PERM OWNER/ja
- PRIM NAME/ja
- PRIM NORMAL/ja
- PRIM OMEGA/ja
- PRIM PHANTOM/ja
- PRIM PHYSICS/ja
- PRIM PHYSICS SHAPE TYPE/ja
- PRIM POINT LIGHT/ja
- PRIM POSITION/ja
- PRIM POS LOCAL/ja
- PRIM REFLECTION PROBE/ja
- PRIM RENDER MATERIAL/ja
- PRIM ROTATION/ja
- PRIM ROT LOCAL/ja
- PRIM SCULPT FLAG INVERT/ja
- PRIM SCULPT FLAG MIRROR/ja
- PRIM SCULPT TYPE CYLINDER/ja
- PRIM SCULPT TYPE MASK/ja
- PRIM SCULPT TYPE PLANE/ja
- PRIM SCULPT TYPE SPHERE/ja
- PRIM SCULPT TYPE TORUS/ja
- PRIM SHINY HIGH/ja
- PRIM SHINY LOW/ja
- PRIM SHINY MEDIUM/ja
- PRIM SHINY NONE/ja
- PRIM SIZE/ja
- PRIM SLICE/ja
- PRIM SPECULAR/ja
- PRIM TEMP ON REZ/ja
- PRIM TEXGEN/ja
- PRIM TEXGEN DEFAULT/ja
- PRIM TEXGEN PLANAR/ja
- PRIM TEXT/ja
- PRIM TEXTURE/ja
- PRIM TYPE/ja
- PRIM TYPE BOX/ja
- PRIM TYPE CYLINDER/ja
- PRIM TYPE PRISM/ja
- PRIM TYPE RING/ja
- PRIM TYPE SCULPT/ja
- PRIM TYPE SPHERE/ja
- PRIM TYPE TORUS/ja
- PRIM TYPE TUBE/ja
- PROFILE NONE/ja
- PROFILE SCRIPT MEMORY/ja
- PUBLIC CHANNEL/ja
R
- RAD TO DEG/ja
- RCERR CAST TIME EXCEEDED/ja
- RCERR SIM PERF LOW/ja
- RCERR UNKNOWN/ja
- RC DATA FLAGS/ja
- RC DETECT PHANTOM/ja
- RC GET LINK NUM/ja
- RC GET NORMAL/ja
- RC GET ROOT KEY/ja
- RC MAX HITS/ja
- RC REJECT AGENTS/ja
- RC REJECT LAND/ja
- RC REJECT NONPHYSICAL/ja
- RC REJECT PHYSICAL/ja
- RC REJECT TYPES/ja
- REGION FLAG ALLOW DAMAGE/ja
- REGION FLAG ALLOW DIRECT TELEPORT/ja
- REGION FLAG BLOCK FLY/ja
- REGION FLAG BLOCK TERRAFORM/ja
- REGION FLAG DISABLE COLLISIONS/ja
- REGION FLAG DISABLE PHYSICS/ja
- REGION FLAG FIXED SUN/ja
- REGION FLAG RESTRICT PUSHOBJECT/ja
- REGION FLAG SANDBOX/ja
- REMOTE DATA CHANNEL/ja
- REMOTE DATA REPLY/ja
- REMOTE DATA REQUEST/ja
- REVERSE/ja
- ROTATE/ja
S
- SCALE/ja
- SCRIPTED/ja
- SMOOTH/ja
- SQRT2/ja
- STATUS BLOCK GRAB OBJECT/ja
- STATUS BLOCK GRAB/ja
- STATUS CAST SHADOWS/ja
- STATUS DIE AT EDGE/ja
- STATUS PHANTOM/ja
- STATUS PHYSICS/ja
- STATUS RETURN AT EDGE/ja
- STATUS ROTATE X/ja
- STATUS ROTATE Y/ja
- STATUS ROTATE Z/ja
- STATUS SANDBOX/ja
- STRING TRIM/ja
- STRING TRIM HEAD/ja
- STRING TRIM TAIL/ja
T
V
- VEHICLE ANGULAR DEFLECTION EFFICIENCY/ja
- VEHICLE ANGULAR DEFLECTION TIMESCALE/ja
- VEHICLE ANGULAR FRICTION TIMESCALE/ja
- VEHICLE ANGULAR MOTOR DECAY TIMESCALE/ja
- VEHICLE ANGULAR MOTOR DIRECTION/ja
- VEHICLE ANGULAR MOTOR TIMESCALE/ja
- VEHICLE BANKING EFFICIENCY/ja
- VEHICLE BANKING MIX/ja
- VEHICLE BANKING TIMESCALE/ja
- VEHICLE BUOYANCY/ja
- VEHICLE FLAG CAMERA DECOUPLED/ja
- VEHICLE FLAG HOVER GLOBAL HEIGHT/ja