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Events do not interrupt each other, but instead are queued state_entry event can jump the queue. On state change the event queue is cleared and any open listens are removed automatically. Reoccurring events (sensor and timer) are set not to reoccur in the new state and must be manually re-enabled (via llSensor, llSensorRepeat or llSetTimerEvent). Please refer to the State article for further details., though the
This category has the following 10 subcategories, out of 10 total.
Pages in category "LSL Events"
The following 39 pages are in this category, out of 39 total.